Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-04-24 | #3975 Crash at LLSpatialGroup::dirtyGeom | Andrey Kleshchev | |
2025-04-23 | #3758 show mention name in bubble chat | Mnikolenko Productengine | |
2025-04-23 | #3784 Increase gltf scale boundaries | Andrey Kleshchev | |
2025-04-23 | #3920 LLPanel::getString crash | Andrey Kleshchev | |
Make sure new floater can launch wihtout a key. It isn't supposed to be launched wihtout a key, but there are some ways to do that intentionally. | |||
2025-04-23 | #3952 insert @ name at the cursor position | Mnikolenko Productengine | |
2025-04-23 | #3962 allow Tab work the same way as picking name with Enter | Mnikolenko Productengine | |
2025-04-22 | #3960 Fix expensive mesh thread score calculations | Andrey Kleshchev | |
2025-04-22 | #3870 Added joint initialization for LLVOAvatarSelf | Andrey Kleshchev | |
Sometimes mesh thread crashes when allocating joints | |||
2025-04-22 | #3488 Reduce locking | Andrey Kleshchev | |
1. 'sActive' variables are atomic, no locks needed 2. Fix trylocks. There are internal locks inside loadMeshLOD so without checking locks 3 and 4 viewer would be locked on each loadMeshLOD, potentially making main thread wait for threads to unlock. | |||
2025-04-18 | Merge develop into release/2025.04 | Andrey Kleshchev | |
2025-04-18 | Restore missing 'override' | Andrey Lihatskiy | |
2025-04-18 | #3758 initial chat mention support | Mnikolenko Productengine | |
2025-04-18 | #3758 add support for highlighted segments | Mnikolenko Productengine | |
2025-04-18 | Fix llhttpdate test on windows and macos (#3909) | Andrey Lihatskiy | |
2025-04-18 | #3696 Crash at LLFontFreetype::addGlyphFromFont | Andrey Kleshchev | |
2025-04-18 | Fix llhttpdate test on windows and macos (#3909) | Andrey Lihatskiy | |
2025-04-18 | Fix '1:angle_between' test failure | Andrey Lihatskiy | |
2025-04-17 | Merge pull request #3933 from Ansariel/develop-llui-improvements | Jonathan "Geenz" Goodman | |
Clean up LLUI and fix/add suggestions from VS | |||
2025-04-17 | Merge pull request #3932 from Ansariel/develop-snapshot-fixes | Jonathan "Geenz" Goodman | |
Snapshot fixes from archived develop branch | |||
2025-04-17 | Merge pull request #3930 from Ansariel/develop-chatentry-improvement | Jonathan "Geenz" Goodman | |
Restore currently entered text in chat entry textbox after going through history with Ctrl-PgUp/PgDown | |||
2025-04-17 | Merge pull request #3929 from Ansariel/develop-cmake-deprecation-warning | Jonathan "Geenz" Goodman | |
Remove obsolete cmake_minimum_required that is lower than the required version in the main CMakeLists.txt | |||
2025-04-18 | Clean up LLUI and fix/add suggestions from VS (#2746) | Ansariel Hiller | |
# Conflicts: # indra/llui/lltextbase.h # indra/llui/lltexteditor.h # indra/llwindow/llwindowsdl.cpp | |||
2025-04-18 | Force snapshot update when opening a snapshot panel and the resolution is ↵ | Ansariel | |
"Current Window" to determine correct image size and upload cost | |||
2025-04-18 | Remove incorrectly calculated upload fee from snapshot options button based ↵ | Ansariel | |
on previously selected snapshot type and not necessarily snapshot to inventory | |||
2025-04-18 | Fix upload cost calculation for snapshots to inventory based on encoded ↵ | Ansariel | |
image size and display upload cost to user | |||
2025-04-18 | Remove orphaned LLPanelOutfitSnapshotInventory | Ansariel | |
# Conflicts: # indra/newview/llpanelsnapshotinventory.cpp | |||
2025-04-18 | Restore currently entered text in chat entry textbox after going through ↵ | Ansariel Hiller | |
history with Ctrl-PgUp/PgDown (#2680) | |||
2025-04-18 | Remove obsolete cmake_minimum_required that is lower than the required ↵ | Ansariel | |
version in the main CMakeLists.txt | |||
2025-04-17 | Merge pull request #3927 from Ansariel/develop-math-improvements | Andrey Lihatskiy | |
Add a bunch of old and new math improvements | |||
2025-04-17 | Restore llmath improvements from archived develop branch: | Ansariel | |
* Make eligible functions constexpr * Use constants for vector indices where applicable * Reformat to match actual coding conventions | |||
2025-04-17 | Fix lerp issues on newer GCC versions | Ansariel | |
2025-04-17 | Use standard library functions for llisnan and replace obvious NaN checks ↵ | Ansariel | |
that don't work using /fp:fast floating point behavior under MSVC | |||
2025-04-17 | #3627 Crash on texture cache init | Andrey Kleshchev | |
I'm not sure if I should be crashing and logging this data to bugsplat or if I should let it be in case cache file is unreasonably big. | |||
2025-04-17 | #3922 out_of_range crash in preeditor | Andrey Kleshchev | |
2025-04-15 | #3887 Fix clouds not updating | Andrey Kleshchev | |
setSelectedEnvironment for a default transition was conflicting with updateEnvironment for an instant transition. setSelectedEnvironment already has updateEnvironment, so remove the update and fix time | |||
2025-04-15 | #3863 Ensure cloud texture selection updates the sky | Andrey Kleshchev | |
2025-04-15 | #3757 Disable ability to create folders in individual outfits | Andrey Kleshchev | |
This part needs a recheck | |||
2025-04-15 | Merge pull request #3883 from williamweaver/fix/remove-duplicate-render-setting | Jonathan "Geenz" Goodman | |
Fix: Remove potentially redundant RenderAutoHideSurfaceAreaLimit sett… | |||
2025-04-15 | Merge pull request #3896 from williamweaver/fix/tonemap-hdr-blend | Jonathan "Geenz" Goodman | |
Refactor tonemap blending to preserve HDR detail during mix | |||
2025-04-15 | Merge pull request #3911 from secondlife/main | Jonathan "Geenz" Goodman | |
Merge 2025.03 release into develop. | |||
2025-04-15 | Merge pull request #3706 from secondlife/release/2025.03 | Jonathan "Geenz" Goodman | |
Release/2025.03 | |||
2025-04-14 | #1754 Restore land owners overlay | Andrey Kleshchev | |
2025-04-11 | #3757 Move for subfodlers | Andrey Kleshchev | |
2025-04-11 | #3757 Menu for subfodlers in outfits p2 | Andrey Kleshchev | |
2025-04-11 | #3596 Faster mesh thread shutdown | Andrey Kleshchev | |
2025-04-11 | #3757 Menu for subfodlers in outfits | Andrey Kleshchev | |
2025-04-11 | #3757 Allow subfolders in "My Outfits" | Andrey Kleshchev | |
2025-04-11 | Fix(Tonemap): Correct blend logic to preserve HDR detail | William Weaver | |
The blending operation for the `tonemap_mix` uniform in `postDeferredTonemap.glsl` incorrectly used a prematurely clamped color value as the source for the linear mix target. Specifically, the exposed HDR input color was clamped to the [0, 1] LDR range before being used in the `mix()` function when `tonemap_mix < 1.0`. This premature clamping resulted in the loss of High Dynamic Range (HDR) detail in highlights during the blend operation. As `tonemap_mix` was reduced, instead of smoothly blending towards the linear scene representation, clipped highlights were incorrectly reintroduced. This commit modifies the `toneMap` and `toneMapNoExposure` functions to correct this logic: 1. The original linear input color is preserved before exposure/processing. 2. The appropriate exposure factor is calculated and applied separately. 3. The chosen tone mapping operator is applied to the exposed color, storing the result. 4. The `mix()` function now correctly blends between the appropriately scaled, *unclamped* linear input color and the fully tone-mapped result. 5. The final clamp to the [0, 1] LDR range is applied *after* the blend operation. This change ensures that HDR information is preserved throughout the blending process, resulting in a smoother, more perceptually correct visual transition as `tonemap_mix` is adjusted. While the effect is nuanced, it is noticeable in bright highlights; with the legacy code, these highlights appeared visibly clipped and less intense during the blend, whereas the corrected code allows them to retain their peak brightness and detail more accurately. This makes the `tonemap_mix` control more intuitive, behaving as a true intensity blend for the tone mapping effect without introducing clipping artifacts. The computational cost is negligible. | |||
2025-04-09 | Merge pull request #3853 from williamweaver/fix/cloud-texture-loading | Jonathan "Geenz" Goodman | |
Fix: Apply Cloud Texture Changes from Environment Settings Floater | |||
2025-04-08 | #3892 Crash at fillCompositionLogfont | Andrey Kleshchev | |