Age | Commit message (Collapse) | Author |
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* Auto-scaling amortisation of dynamic BB calcs
This fix limits the overhead of the dynamic BB calcs to
AvatarExtentRefreshMaxPerBatch per AvatarExtentRefreshPeriodBatch frames
default is 5 avatar per 4 frames. Thus a standard busy region 25 avatars would
take 20 frames to refresh the BBs.
* Add comments to give context to the amortised BB recalcs
explain the frequency of updates given the number of avatars present as to how that limits the impact on frame rate in busy scenes
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LLPanelFace)
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(#2202)
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#2194)
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Downloading packets from server was removed in favor of HTTP
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Introduce LLUIColorTable debug-settings-alike floater and fix various color system bugs
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preferences
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This simple trick stops checking if the avatar is loaded if the avatar is loaded, decreasing calculation times and increasing FPS.
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Multiple faces can share same mMaterial
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support (#2176)
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* Disable EmojiHelper if Digit before Colon
Typing in times with the new emoji helper pop-up can be frustrating, so I would like to propose disabling it when there is a number before the colon.
* Remove trailing space in indra/llui/llemojihelper.cpp
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Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com>
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release/2024.06-atlasaurus
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Emoji picker warning fixes and cleanup
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[WebRTC] Implement a Logging Sink for WebRTC
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WebRTC logs now pass out of the webrtc library into a logging sink,
which converts them into SecondLife.log compatable logging calls.
This includes fatal errors and asserts, which are now logged into
SecondLife.log, and should be available in the crash logger.
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[WebRTC] Use new webrtc lib with crash-on-fatal support
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Crash at getTextureEntry which calls getTE(mTEOffset)
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LLAvatarTracker::isBuddy during draw (#2149)
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