Age | Commit message (Collapse) | Author |
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GL_ARB_texture_multisample instead.
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* Fixed ATI mac "lighting and shadows" related crash
* Fixed up numerous GL errors on macs related to multiple color formats,
the use of glEnable/glDisable on textures above the texture unit count
and old ATI-specific code that was not appropriate for Mac.
* Disabled SSAO for ATI macs due to it not working with shadows
* Ongoing work to properly get shadows and SSAO functioning on ATI macs is required.
Reviewed by davep
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Code cleanup.
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Temporary, or Phantom is changed.
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are in nearby voice
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viewers
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reviewed by davep.
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reviewed by davep.
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* Disabled SSAO on macs with 8 or less texture units.
* Slight cleanup of sunlight fragment shaders to remove unused texture units.
Reviewed by davep
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