Age | Commit message (Collapse) | Author |
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Removed mAvatarObject / gAgentWearables.mAvatarObject since it's redundant with gAgent.mAvatarObject.
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button overlaps horizontal rule).
- Decreased height of text editor.
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/98/
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branch : product-engine
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to disappear
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- Changed radio items "bottom" attribute to "top_pad".
Reviewed by Kent at https://codereview.productengine.com/secondlife/r/109/
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branch : product-engine
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#3 checkin.
Took out llagent "friend llagentcamera" and added accessors instead.
Did some superficial formatting cleanup.
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branch : product-engine
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branch : product-engine
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branch : product-engine
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description itself
This issue was fixed when menu became non top-control.
Enabled context menu in expandable textbox in profile panel.
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branch : product-engine
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background & no border.
- Removed unused attributes from drop down menus in side panel People.
- Removed drop_shadow="false" to display shadow and distinguish drop down from background.
Reviewed by Vadim Savchuk https://codereview.productengine.com/secondlife/r/103/
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branch : product-engine
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To fix EXT-6373 I added vertical padding between posts in plain-text and
unified padding in default mode of IM/chat history.
Now I'm backing out the changes to plain-text mode that led to EXT-3818.
reviewed by Leyla Farazha at
https://codereview.productengine.com/secondlife/r/95/
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branch : product-engine
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logged to IM log”,
reviewed by Mike Antipov at
https://codereview.productengine.com/secondlife/r/90/
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branch : product-engine
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branch : product-engine
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plain text chat was enabled while unresolved offer was in hided IM window”,
Added check to LLToastNotifyPanel destructor whether we should close
notification since notification will be reused by IM floater when reload
messages, the rule is: if LLToastNotifyPanel destroying but IM floater is
exists – we shouldn't close notification.
The problem is that notification was incorrectly deleted when IM floater
reloads messages on chat log fromat change event.
reviewed by Vadim Savchuk at
https://codereview.productengine.com/secondlife/r/80/
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branch : product-engine
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return to World View" message) - added showing the "press ESC to return to World View" when viewer is in free camera mode (if mode was started by camera floater).
Reviewed by Leyla Farazha at https://codereview.productengine.com/secondlife/r/97/
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branch : product-engine
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in the context menu and inspectors)
- Added a check for a teleport offer ability. In XML created a paremeter and check it in source code.
Reviewed by Leyla Farazha at https://codereview.productengine.com/secondlife/r/86/
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branch : product-engine
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reviewed by Richard CC# 167
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translation.
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#2 checkin.
Superficial cleanup and some bug fixing (e.g. took out duplicate mDrawDistance from llagent, took out gAgentCameraHACK and gAgentHACK).
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removed the closing of search floater at teleportation request.
Reviewed by Leyla Farazha at https://codereview.productengine.com/secondlife/r/94/
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branch : product-engine
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Resolved conflicts in llpanellandmarks.cpp.
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branch : product-engine
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Landmark > Landmark location dropdown > Landmarks/Japanese
- Fixed translating category name in Landmark location dropdown list for cases when localized name is a part of folder's full name.
Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/32/
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branch : product-engine
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- Fixed check to enable/disable "Rename" menu item if multiple items are selected.
Reviewed by Leyla Farazha and Mike Antipov
https://codereview.productengine.com/secondlife/r/85/
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branch : product-engine
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switched nearby people panel to use active speaker manager instead of local/nearby speaker manager only
reviewed by Mike at https://codereview.productengine.com/secondlife/r/88/
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branch : product-engine
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branch : product-engine
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block other things as it moves around the screen.
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