Age | Commit message (Collapse) | Author |
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Changing viewer limit for avatar height to match server limit, camera does not go underground.
Also clarified where we do not need avatar offset in the code, through comments
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latest merge with viewer-development)
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https://bitbucket.org/lindenlab/viewer-development-materials
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we don't need the list of matches to be returned.
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with nV mobile graphics cards
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surface color in the vertex shader before passing it to the fragment shader.
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to work with it.
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characters.
Integrated Nicky Dasmijn's patch to handle the unicode file paths properly.
Code reviewed, patch was clean.
Tested locally, correctly allows wearables to load where they would fail before.
Should be ready for automated build & QA.
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mechanism for link removals
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attachments.
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