Age | Commit message (Collapse) | Author |
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Reviewed by Paul PE
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library.
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is defined.
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widget to avoid a regression that occurred after merging from viewer-release recently caused the time to load a large number of elements to increase substainally.
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agentAppearance messages
If you're using the new pipeline, then we should not be requesting cached baked textures
from the simulator. Nor should we be sending agentAppearance messages to the simulator
(note: this may change in the future on region arrive)
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UpdateAgentAppearance cap, in updateAppearanceFromCOF()
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option is only show on pathfinding-enabled regions.
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an object from right-click in-world menu.
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textures to checkerboards
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If we're utilizing server-side texture baking, upload requests are
discarded.
Note: this breaks viewer in that it will *always* use the baked textures
sent by the cache request/ initial login. Without a server-generated
update, you will see those textures on your avatar for the entire session,
even if you switch outfits.
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build tools.
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