Age | Commit message (Collapse) | Author |
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secondlife/viewer#906: Add test plan for PBR terrain tiling
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test plan
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secondlife/viewer#906: Bump PBR terrain scale, decreasing texel density by 1/2
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static libs
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switching mac lib to be statically linked
autobuild installables edit openexr platform=darwin64 url=https://github.com/secondlife/3p-openexr/releases/download/v1.10/openexr-3.2.2-darwin64-df7544d.tar.zst hash_algorithm=sha1 hash=17cd63922214b588d9a36137fadf927237ec0f25
autobuild installables edit openexr platform=linux64 url=https://github.com/secondlife/3p-openexr/releases/download/v1.10/openexr-3.2.2-linux64-df7544d.tar.zst hash_algorithm=sha1 hash=b092658ab5ec009a5875e8b6e5b7109730ad6846
autobuild installables edit openexr platform=windows64 url=https://github.com/secondlife/3p-openexr/releases/download/v1.10/openexr-3.2.2-windows64-df7544d.tar.zst hash_algorithm=sha1 hash=c511ae9a3e401375af2199b498a75f32cebc010f
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secondlife/965-eep-skies-too-bright-after-hdri-local-preview-merge
965 eep skies too bright after hdri local preview merge
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https://github.com/secondlife/viewer into 965-eep-skies-too-bright-after-hdri-local-preview-merge
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PBR Terrain UI second pass: review follow-up
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material_detail_* controls
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* #926 WIP - HDRI import prototype v0
* #926 WIP -- add OpenEXR to autobuild.xml
* #926 WIP -- Add OpenEXR cmake
* #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load
* #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!)
* implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926
* Fix Xcode/clang compile error regarding new[]/delete[] mismatch
* #926 HDRI Preview finishing touches.
- Full ACES when HDRI is enabled
- Fix for probes getting stuck paused
- Add exposure and rotation controls
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Co-authored-by: Brad Linden <brad@lindenlab.com>
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#681 Mirrors quality pass 1.
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Make signing and symbol posting jobs conditional on secrets.
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Shift-dropping textures can fail if one of 'early' faces has nomod
material
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PBR Terrain UI second pass
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The build step no longer needs these variables at all: they're used in a
subsequent workflow job.
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From https://docs.github.com/en/actions/security-guides/using-secrets-in-github-actions#using-secrets-in-a-workflow :
"Secrets cannot be directly referenced in if: conditionals. Instead, consider
setting secrets as job-level environment variables, then referencing the
environment variables to conditionally run steps in the job."
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release/materials_featurette
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The previous construct produced:
Unrecognized named-value: 'secrets'. Located at position 1 within expression:
secrets.AZURE_KEY_VAULT_URI && ...
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Specifically, when secrets aren't available (e.g. for external PRs), skip the
affected steps.
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Issue #54 LLRender::init crash and SL-17896
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Mark issues as stale but do not close them.
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Under debug LL_ERRS will show a message as well, but release won't show
anything and will quit silently so show a notification when applicable.
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set of terrain assets is preserved. Clean up enums.
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instead of the branch that got pulled.
(cherry picked from commit b42e01d7acf5d4c55612c3a7df0e1ff6ee5ed951)
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instead of on the current tag 7.1.2-release.
(cherry picked from commit 27b298d8bc720ff315c8e74cc5bff9ff9ead0552)
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This should (!) allow us to generate full release notes relative to the
previous viewer release, instead of letting action-gh-release guess
incorrectly.
Also try again to add to the release page a back-link to the specific build.
(cherry picked from commit 88ebb92f05dade00cc8fc519cc062a458ecd48f2)
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(cherry picked from commit 4edd78f2e54b3cd2e0b0a4b9300dfc669231dd98)
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Using github.ref as action-gh-release's target_commitish produces:
⚠️ GitHub release failed with status: 422
[{"resource":"Release","code":"invalid","field":"target_commitish"}]
(cherry picked from commit c6a6db8488a8b3e7ea6534fbf5e2fe2b17864421)
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Also try to cross-reference release page and build page.
(cherry picked from commit a908b4cfa98716d4a838fc1e5a6789faa15d16cf)
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Put whatever release notes we retrieve into the generated release page.
(cherry picked from commit ff543b744ee0b0fd4dd90b46419ae50a570572ab)
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Now that which_branch.py has moved to viewer-build-util, so has the PyGithub
dependency.
(cherry picked from commit dd0ec112fe5ded8ed5f69b72b3df26343ca12d35)
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which_branch.py has moved to viewer-build-util as a reusable action.
(cherry picked from commit 09f66828ba573515c3766cce32f4746b8189efcf)
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(cherry picked from commit 2c5066f1fcc0c9f145698ef3aaec72d27bce7181)
(cherry picked from commit ff1741cecae0fac6d94507fa4a6e4662219af707)
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in viewer's autobuild-package.xml.
Ensure that AUTOBUILD_VCS_BRANCH is set before the build.
(cherry picked from commit b782ab73e640e434e4ed67fa8dfc951f09757585)
(cherry picked from commit 6e8d4f48466a5bbad2fcc27bc2877a30e575d4ce)
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The release job has been dependent on sign-and-package-windows and
sign-and-package-mac, each of which depends on build. But that indirect
dependency doesn't convey access to ${{ needs.build.outputs.xxx }}. Add the
build job to direct dependencies so release can access its outputs.
(cherry picked from commit 819604d2cee6d4527cc436bebfacddf8642635ff)
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(cherry picked from commit 6654ad14eed674e894d2903e0f2ea37c4e806c0f)
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