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2023-11-20Ignore .vscodeBennett Goble
Add the commonly autocreated .vscode directory to .gitignore.
2023-11-20Only download release artifacts for releaseBennett Goble
Only download and publish installers on public releases. This simplifies the release process, as the flatten_files utility from viewer-build-utils is not necessary this way. More importantly, it doesn't clutter public releases with files that shouldn't be published such as debug symbols.
2023-11-17Merge pull request #520 from secondlife/SL-20553cosmic-linden
SL-20553: Fix crash in ~PBRPickerAgentListener
2023-11-17SL-20553: Fix crash in ~PBRPickerAgentListenerCosmic Linden
2023-11-17SL-20546: Defend llrand's random generator against concurrent accessNat Goodspeed
by making it thread_local.
2023-11-17SL-20611 followup -- remove now unused glsl files. Fix transparent water.RunitaiLinden
2023-11-17SL-20546: Avoid promoting F32 to double just to compare bounds.Nat Goodspeed
2023-11-17SL-20591 Update viewer-manager to v3.0.73fef89Andrey Kleshchev
2023-11-16SL-20611 Make haze effect local lights -- move sky and water haze to their ↵RunitaiLinden
own passes and unify sky and water haze in forward rendering shaders.
2023-11-16SL-20563 Add 'No Post' option to Snapshot floaterAlexander Gavriliuk
2023-11-15Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into DRTVWR-596RunitaiLinden
2023-11-15SL-20546: Even with C++17 CTAD, makeClassicCallback() still useful.Nat Goodspeed
2023-11-15SL-20546: Use narrow() explicit conversion from F64 to F32.Nat Goodspeed
2023-11-15SL-20546: Rely on CTAD for 'narrow' class.Nat Goodspeed
Now that we're building with C++17, we can use Class Template Argument Deduction to infer the type passed to the constructor of the 'narrow' class. We no longer require a narrow_holder class with a narrow() factory function.
2023-11-15SL-20546: build-variables viewer branch no longer exists.Nat Goodspeed
2023-11-15SL-20546: Allow running build.sh even without GITHUB_OUTPUT set.Nat Goodspeed
Default it to /dev/null, so output to $GITHUB_OUTPUT is permitted but discarded.
2023-11-15SL-20546: Make dependency on build job explicit, not indirect.Nat Goodspeed
The release job has been dependent on sign-and-package-windows and sign-and-package-mac, each of which depends on build. But that indirect dependency doesn't convey access to ${{ needs.build.outputs.xxx }}. Add the build job to direct dependencies so release can access its outputs.
2023-11-14DRTVWR-588: Try to fix sporadic llrand test failures.Nat Goodspeed
With GitHub viewer builds, every few weeks we've seen test failures when ll_frand() returns exactly 1.0. This is a problem for a function that's supposed to return [0.0 .. 1.0). Monty suggests that the problem is likely to be conversion of F32 to F64 to pass to fmod(), and then truncation of fmod()'s F64 result back to F32. Moved the clamping code to each size-specific ll_internal_random specialization. Monty also noted that a stateful static random number engine isn't thread-safe. Added a mutex lock.
2023-11-14SL-20340 Fix for off-by-epsilon hack falling off when serializing overrides ↵RunitaiLinden
as LLSD. (#513)
2023-11-14SL-20546: Add PyGithub to installed Python packages.Nat Goodspeed
2023-11-14SL-20546: Try harder to infer the branch corresponding to build tag.Nat Goodspeed
2023-11-14SL-18343: Simple interim GLTF material preview - base color only (#511)cosmic-linden
2023-11-14SL-20546: Append generated release notes body to our explicit body.Nat Goodspeed
For a tag build that generates a release page, try to deduce the git branch to which the tag we're building corresponds and add that to release notes.
2023-11-13Drtvwr 596 11/8/2023 (#501)RunitaiLinden
* SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials. * SL-20582 Fix for overriding to alpha mode blend not working. Incidental decruft of dead code (thanks, Rye!)
2023-11-13Merge pull request #505 from secondlife/SL-20553cosmic-linden
SL-20553: Save material button in build floater now depends on agent inventory rather than object inventory
2023-11-10SL-20591 Update viewer-manager to v3.0.0395b15Andrey Lihatskiy
2023-11-09SL-20553: Fix new material item still sometimes not updating in UICosmic Linden
2023-11-09SL-20553: Fix assertCosmic Linden
2023-11-09SL-20553: Fix inventory item not updating with correct permission label in UICosmic Linden
2023-11-09SL-20553: Permissions touch-upCosmic Linden
2023-11-09SL-20553: Clean up dead codeCosmic Linden
2023-11-09SL-20553: Fix save material to inventory not working with new agent-based ↵Cosmic Linden
permissions
2023-11-09SL-20553: Save material button in build floater now depends on agent ↵Cosmic Linden
inventory rather than object inventory
2023-11-09SL-20228 When a reflection probe is unchecked in a link set, it should stop ↵Andrey Kleshchev
being phantom
2023-11-08SL-20569 Notify user when reflection probe can't be selected #2Andrey Kleshchev
2023-11-08SL-20569 Notify user when reflection probe can't be selectedAndrey Kleshchev
2023-11-08SL-20582 Fix for overriding to alpha mode blend not working. Incidental ↵RunitaiLinden
decruft of dead code (thanks, Rye!)
2023-11-06SL-19968 disabled pump_idle_network for now due to it causing several ↵Brad Linden
failures during login also added suggested continue statements, and removed obsolete LLInventoryItem::fromLLSD deserialization codepath.
2023-11-06SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials.RunitaiLinden
2023-11-06Revert "SL-20185 Fix connection issues (#490)"Andrey Kleshchev
Issue reproed again, restoring.
2023-11-06SL-20523 Ensure override gets updated before render materialAndrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #5Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #4Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #3Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #2Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #1Andrey Kleshchev
Update editor in which texture changed to local
2023-11-03Merge branch brad/SL-19968-inventory-skel-background into ↵Brad Linden
'origin/DRTVWR-559' (#489)
2023-11-03Fix build error from overly fancy tracy macro usage that nobody else is ↵Brad Linden
using for DRTVWR-559
2023-11-03Fixed INV_THUMBNAIL_LABEL handling missed in rebase for SL-19968 workBrad Linden
2023-11-03Fix for SL-19968 objects missing timing bug due to stall during loginBrad Kittenbrink (Brad Linden)
ensure inventory skeleton loading doesn't block the message system from processing packets.