Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-22 | Fix for a couple dumb mistakes. | Dave Parks | |
2010-05-22 | Vectorize/memory align buffers in llvolumeface WIP | Dave Parks | |
2010-05-21 | blah | Dave Parks | |
2010-05-21 | Line endings fix. | Dave Parks | |
2010-05-21 | merge | Dave Parks | |
2010-05-21 | Aligned index buffers. | Dave Parks | |
2010-05-21 | Avoid potentially loading the standard bumpmap list twice during startup. | Tofu Linden | |
2010-05-21 | Fix up the SSE stuff so it compiles on Linux. Though I don't think it ↵ | Tofu Linden | |
actually works properly. | |||
2010-05-21 | if we're serious about the SSE thing then we should add these compiler flags ↵ | Tofu Linden | |
for linux. though it's not quite enough, still. | |||
2010-05-21 | Vectorized memcpy. | Dave Parks | |
16-byte aligned vertex buffers. (almost) fully vectorized avatar vertex buffer updating --- index buffers still need to be vectorized | |||
2010-05-20 | Cleanup from review. | Dave Parks | |
2010-05-20 | merge | Dave Parks | |
2010-05-20 | Vectorized avatar vertex skinning. | Dave Parks | |
2010-05-19 | explicit castfu for gcc. | Tofu Linden | |
2010-05-18 | merge | Dave Parks | |
2010-05-18 | Take a stab at baked sunlight to help low end hardware. | Dave Parks | |
2010-05-14 | EXT-7154 FIXED revisted: darkness bumpmap looks like lightness bumpmap when ↵ | Tofu Linden | |
deferred rendering is enabled In addition to the previous bugs, the normal-map for *all* bumpmaps was also getting generated with its Y-gradient flipped, causing some odd and inconsistent results. (transplanted from 3620b7690b1de428e8bada86124566157ea674a5) | |||
2010-05-13 | EXT-7327: FIXED: viewer crash in LLVOVolume::syncMediaData on Meshopotamia 1 | Xiaohong Bao | |
(transplanted from 8be9afe40b24ddde1ad5f93e3a6554519acc7dc7) | |||
2010-05-13 | EXT-7155: FIXED: bumpmaps failed to load | Xiaohong Bao | |
reviewed by davep. (transplanted from fec2b449fbf9af842ee06e1be7198c4b2b879400) | |||
2010-05-12 | CTS-149 Get rid of camera minimum distance for meshes and when ↵ | Dave Parks | |
DisableCameraConstraints is TRUE. | |||
2010-05-12 | EXT-7154 : FIXED : darkness bumpmap looks like lightness bumpmap when ↵ | Tofu Linden | |
deferred rendering is enabled (transplanted from 569666ad2d30d83cab0eec1eb206f7e91e89d398) | |||
2010-05-12 | Turning off deferred rendering on linux on high. No code changed | palmer@splinter | |
2010-05-11 | add an accidentally-dropped normalize from the bf541483d907 / normpacking-rejig | Tofu Linden | |
(transplanted from 9e23eb15550830b5efe1012c8169339931ec5f32) | |||
2010-05-09 | Rejig deferred normal-map packing a little, to double its accuracy for free. | Tofu Linden | |
(transplanted from bf541483d9074c18c6d4f4bd19caf0de82013cbf) | |||
2010-05-12 | remove unused var that was causing fatal gcc whining. | Tofu Linden | |
2010-05-12 | merge | Dave Parks | |
2010-05-12 | Fix for fullbright bump not working in deferred render. | Dave Parks | |
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. | |||
2010-05-11 | EXT-7225 Fix for busted projector shadows under certain settings. | Dave Parks | |
2010-05-11 | Hide mesh UI when MeshEnabled is set to false. | Dave Parks | |
2010-05-10 | merge | Dave Parks | |
2010-05-10 | EXT-7294: FIXED: crash at LLTextureCache::updateEntry [secondlife-bin ↵ | Xiaohong Bao | |
lltexturecache.cpp:1231] Also simply the writing flow of the texture cache. (transplanted from efd5ac0975be77e734147e366ba2bb4988dd27e6) | |||
2010-05-10 | merge | Dave Parks | |
2010-05-10 | turn off -Woverloaded-virtual - incompatible with colladadom | Karl Stiefvater (qarl) | |
2010-05-10 | Fix for wierd triangle shadow bug and fix for ATI hating deferred rendering. | Dave Parks | |
2010-05-06 | EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection ↵ | Tofu Linden | |
instead of a reflection Disable screen-space shiny while I chew on it some more. (transplanted from bde80560117295f6b3e61f9b47f3bdea826945ca) | |||
2010-05-07 | Turning off universal builds | Palmer Truelson | |
2010-05-07 | revert mac build to 10.4u sdk. remove FBO code from llrendertarget.cpp with ↵ | Karl Stiefvater (qarl) | |
#ifdefs. | |||
2010-05-07 | Turning off shadows and deferred by default | Palmer | |
2010-05-07 | Simple adjustment to model preview UI and added text. | Palmer | |
2010-05-05 | merge from viewer-public | Tofu Linden | |
2010-05-05 | merge from PE's viewer-trunk | Tofu Linden | |
2010-05-05 | merge | Mike Antipov | |
--HG-- branch : product-engine | |||
2010-05-05 | Fixed normal bug EXT-6865 (Voice isn't blocked for Avaline callers connected ↵ | Mike Antipov | |
via PSTN bridge) Current patch fixes displaing of Avaline callers in Block List: * Now it shows as Avaline Caller 1, etc. Implemented via using name from AvatarListItem to create LLMute object. Reviewed by Aimee Walton at https://codereview.productengine.com/secondlife/r/340/ --HG-- branch : product-engine | |||
2010-05-04 | EXT-7080: another partial FIXED: Outfit texture updates are not transmitted ↵ | Xiaohong Bao | |
(in either direction) when HTTP Textures is enabled. set LLPipeline::sForceOldBakedUpload = TRUE; by default so baked texture uploading always through UDP. | |||
2010-05-04 | Automated merge with ssh://hg.lindenlab.com/dessie/viewer-public | Xiaohong Bao | |
2010-05-04 | EXT-7214 : FIXED : Add debug setting to show avatar rez times | Loren Shih | |
Changed from #define to debug setting "DebugAvatarRezTime". | |||
2010-05-04 | automated merge | Loren Shih | |
2010-05-04 | DEV-49557 : FIXED : Attachments can show up hanging in space | Loren Shih | |
Fix for logic about when all folders have been fetched. Some infrastructure cleanup. | |||
2010-05-04 | DEV-49557 : FIXED : Attachments can show up hanging in space | Loren Shih | |
Adding viewer-side sanity check to make sure attachments have a legal slot. | |||
2010-05-04 | EXT-7197 : Inventory caps is causing recursive inventory fetch on login | Loren Shih | |
Added code to support non-recursive inventory folder fetching for AIS. |