Age | Commit message (Collapse) | Author |
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Handles the possibility that multiple avatars need to be paused.
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rigged volume for wireframe.
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gaming region
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viewer if a replace is in progress
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messages
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viewer if a replace is in progress
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animation state.
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affects a g++ internal compiler error.
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renamed resetJointsOnDetach to removeAttachmentOverridesForObject to make the connection to addAttachmentOverridesForObject more obvious.
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operations take place
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linkset, all volumes
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crash in pipeline. Also added various checks for mDrawable null in llvoavatar.cpp.
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only when root prim or whole linkset is being edited.
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ban list" causes other selected abilities to untick
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link to find associated inventory item name for an animation in debug display.
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mEnableDefaultAnimations field
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viewed through transparent prims
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termination
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