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AgeCommit message (Collapse)Author
2020-06-24Merge branch 'master' into DRTVWR-482Andrey Lihatskiy
2020-06-24Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-06-24Merge branch 'master' into DRTVWR-507-maintAndrey Lihatskiy
2020-06-24Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/llcommon/llkeybind.cpp # indra/llcommon/llkeybind.h
2020-06-23Merge branch 'master' into DRTVWR-501-maintAndrey Lihatskiy
2020-06-23Increment viewer version to 6.4.5Nat Goodspeed
following promotion of DRTVWR-512
2020-06-23Reverted SL-6109 keybinding changesAndrey Kleshchev
Changes were moved to DRTVWR-514
2020-06-22Merged in euclid-13416 (pull request #169)Dave Houlton
SL-13416 eliminate sun/moon specular on shadowed surfaces Approved-by: Michael Pohoreski
2020-06-22SL-13416 eliminate sun/moon specular on shadowed surfacesDave Houlton
2020-06-22SL-12335 Show parcel owner's name and icon in landmarksAndrey Kleshchev
2020-06-19SL-9632 Fix HUD objects to not use environment lightingPtolemy
2020-06-19SL-9632: Fix most HUD objects incorrectly being effected by the environment ↵Ptolemy
lighting
2020-06-19Merged in merge-6.4.4 (pull request #167)Dave Houlton
Merge master 6.4.4 into DRTVWR-510
2020-06-19DRTVWR-476, SL-13467: Make LLTrace::BlockTimerStatHandle keys unique.Nat Goodspeed
There are duplicate LLTrace::BlockTimerStatHandle key strings declared in llsettingsdaycycle.cpp and llsettingswater.cpp -- the only instances of duplicate BlockTimerStatHandle keys in the viewer code base. SL-13467 tracks intentional crashes due to duplicate LLInstanceTracker subclass instances with one of those keys. The simplest experiment to try to eliminate those crashes is to ensure that every BlockTimerStatHandle in the code base is unique.
2020-06-19Merge branch 'master' 6.4.4 into DRTVWR-510Dave Houlton
2020-06-18Merged in SL-9632 (pull request #164)Michael Pohoreski
SL-9632 Approved-by: Dave Houlton
2020-06-18SL-9632 Fix HUD objects to not use environment lightingPtolemy
2020-06-18SL-9632: Fix most HUD objects incorrectly being effected by the environment ↵Ptolemy
lighting
2020-06-18Merged in euclid-13163 (pull request #161)Dave Houlton
SL-13163, fix additional instances of too weak solar/lunar specular reflectance Approved-by: Michael Pohoreski
2020-06-18SL-13481 Fixed mouselook teleport not having up to date dataAndrey Kleshchev
2020-06-18SL-13163 revert 2 more instances of 'new EEP' specular calculationDave Houlton
2020-06-17Merged in euclid-13449 (pull request #160)Dave Houlton
SL-13449, fix link errors for class1 soften shaders
2020-06-17SL-13471 Fix for textureLoadedCallback crashAndrey Kleshchev
2020-06-17SL-13469 Fixed use of wrong clear functionAndrey Kleshchev
2020-06-16SL-13449, fix link errors for class1 soften shadersDave Houlton
2020-06-17SL-13418 Restored original default value for DoubleClickTeleportAndrey Kleshchev
2020-06-17SL-12085 Debug log for show() and PeekMessageAndrey Kleshchev
User's viewer freezes right after setStartupState( STATE_LOGIN_CLEANUP ) and these places are primary suspects
2020-06-16SL-13418 Move and view panel now applies changes on the goAndrey Kleshchev
2020-06-15SL-13418 Restored previously removed 'click on land' controls from 'move & view'Andrey Kleshchev
According to UX UI engineer. Also adapted it to new system, but it needs a better solution.
2020-06-15SL-12085 Debug-log window positionAndrey Kleshchev
2020-06-15SL-13418 Added converter from old mouse binding settings to new onesAndrey Kleshchev
2020-06-13Dummy commit to force TC rebuildAndrey Lihatskiy
2020-06-13SL-13084 Combined commit for the EEP specular color fixDave Houlton
SL-13084: Fix clouds flipped along East/West axis to match texture preview Cloud Image and direction to match Cloud Scroll SL-13804: Fix clouds flipped along East/West axis to match texture preview Cloud Image and direction to match Cloud Scroll SL-13084: Fix inverted cloud scroll with ALM is off SL-13084: Move texture coords section to top in class2/windlight/cloudsV to match class1/deffered/cloudsV SL-13084: Add references to other common files
2020-06-12SL-13421 Separated some sitting-exclusive controlsAndrey Kleshchev
2020-06-12SL-13421 Removed camera control keybindings from mouselookAndrey Kleshchev
2020-06-11SL-13821 shader clean up and formatDave Houlton
2020-06-11SL-13281, add missing srgb->linear conversion for specularDave Houlton
2020-06-11SL-13390 Disable Havok icon when Havok is not includedAndrey Kleshchev
2020-06-11SL-13438 Fixed descriptionAndrey Kleshchev
2020-06-10SL-13412 Disabled the (default) click to walk in mouselook modeAndrey Lihatskiy
2020-06-09Merged in euclid-SL13281 (pull request #141)Dave Houlton
Fix missing srgb conversion for deferred point light specularity
2020-06-08SL-13821 shader clean up and formatDave Houlton
2020-06-08SL-13281, add missing srgb->linear conversion for specularDave Houlton
2020-06-08DRTVWR-510 cache vulkan-detect resultDave Houlton
2020-06-08DRTVWR-510 add code to report Vulkan capability in stats (Windows-only)Dave Houlton
2020-06-05Merged in SL-13084 (pull request #137)Michael Pohoreski
SL-13084 [EEP] cloud texture is rendered backwards Approved-by: Dave Houlton <euclid@lindenlab.com>
2020-06-05Merge branch 'SL-13084' of bitbucket.org:lindenlab/viewer into SL-13084Ptolemy
2020-06-05SL-13084: Add references to other common filesPtolemy
2020-06-05SL-13084: Move texture coords section to top in class2/windlight/cloudsV to ↵Ptolemy
match class1/deffered/cloudsV
2020-06-05SL-13084: Fix inverted cloud scroll with ALM is offPtolemy