Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-11 | Backed out changeset: a1ba5b935f34 | AndreyL ProductEngine | |
2019-03-08 | pull in updated 3p-cef-bin package: CEF 3.3626.1895.g7001d56 (Chromium ↵ | callum@gmail.com | |
72.0.3626.121) with fix for CVE-2019-5786 | |||
2019-03-08 | Fix tabs. | Graham Linden | |
2019-03-08 | Merge | Graham Linden | |
2019-03-07 | Merge | Rider Linden | |
2019-03-07 | SL-10700: If a track is empty show the name of the track used below it. If ↵ | Rider Linden | |
all tracks are empty for a parcel are empty report thath it uses region settings. | |||
2019-03-07 | Fix tabs. | Graham Linden | |
2019-03-07 | SL-10421 | Graham Linden | |
Add pointer checks to possibly avoid bugsplat autoreported crash. | |||
2019-03-07 | Merged in graham_linden/viewer-eep-fixes (pull request #298) | Rider Linden | |
SL-10618, SL-10698 | |||
2019-03-07 | SL-10618, SL-10698 | Graham Linden | |
Fix reflection/distortion map culling planes again. Fix broken handling of shadow disables in ALM forward shaders. | |||
2019-03-07 | SL-10635 Better handlling for unexpected situations | andreykproductengine | |
2019-03-06 | Remove refs to libatmo libraries (not pulled into cmake anymore). | Graham Linden | |
2019-03-06 | Make octree walk stop thrashing the caches with tex work. | Graham Linden | |
Add many more fast timer blocks to differentiate where time goes in UI and Shadow rendering. | |||
2019-03-06 | Get rid of vstool | andreykproductengine | |
2019-03-06 | Get rid of vstool | andreykproductengine | |
2019-03-07 | SL-9846 FIXED [MAC] Empty space is inserted into the text field while ↵ | Mnikolenko ProductEngine | |
switching fields by pressing 'Tab' in Viewer browser | |||
2019-03-06 | SL-10687 FIXED Audio error when trying to fly when flying is not available | maxim_productengine | |
2019-03-05 | Merge | Anchor | |
2019-03-05 | SL-10686 Refresh indicators on session change, fix visibility | andreykproductengine | |
2019-03-05 | Don't rebuild reflection when only edge water patches are in play. | Graham Linden | |
Use (Restore)TexSetup for tex binding (should be equivalent now). Simplify uniform management in alpha drawpool loop. Fix wrong modelview mat being used for distortion map gen. | |||
2019-03-04 | Roll back even more alpha draw pool optimizations that break particles. | Graham Linden | |
2019-03-04 | Fix line-endings. | Graham Linden | |
2019-03-04 | Factor emissives and fullbrights out of alpha draw pool loop of death. | Graham Linden | |
2019-03-04 | SL-10566 | Graham Linden | |
Put back old alpha pool draw loop with option to render emissives out of order to save state changes. | |||
2019-03-04 | Don't create updater when running under debugger. | Brad Payne (Vir Linden) | |
2019-03-04 | Roll back optimizations to lldrawpoolalpha causing emissive strangeness and ↵ | Graham Linden | |
alpha materials lighting errors. | |||
2019-03-04 | Fix unused local var 'partition' and avoid assert in rendering highlights. | Graham Linden | |
2019-03-04 | SL-10566 | Graham Linden | |
Disable pre-cull of water causing refraction/reflection map generation more than is necessary. Re-org alpha draws to limit state changes based on render type. | |||
2019-03-04 | Fix for local studio builds | andreykproductengine | |
2019-03-04 | Fix for local studio builds | andreykproductengine | |
2019-03-04 | Merge | AndreyL ProductEngine | |
2019-03-04 | Merged in lindenlab/viewer-bear | AndreyL ProductEngine | |
2019-03-04 | SL-10652 FIXED Crash in LLFolderViewGroupedItemBridge::canWearSelected | maxim_productengine | |
2019-03-03 | SL-10664, SL-10666 | Graham Linden | |
Fix up culling issues from perf work and fix Depth of Field rendering to get depth values properly. Baseline for performance work. | |||
2019-03-03 | SL-10422 Validate mesh | andreykproductengine | |
2019-03-02 | Merge | Graham Linden | |
2019-03-02 | SL-10664 | Graham Linden | |
2019-03-01 | Add a command line flag to prevent the viewer from launching the update ↵ | Rider Linden | |
checker. To use from debugger secondlife-bin->properties->Debugging->Command Arguments add "--skipupdatecheck" | |||
2019-03-01 | mac build fix (add up to: ↵ | ruslantproductengine | |
https://bitbucket.org/lindenlab/viewer-cougar/pull-requests/46/clean-up-ui-scaling/diff) | |||
2019-03-01 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2019-02-28 | Merge 6.1.1 | Graham Linden | |
2019-02-28 | Merge | Rider Linden | |
2019-03-01 | Merge | AndreyL ProductEngine | |
2019-03-01 | Merged in lindenlab/viewer-bear | AndreyL ProductEngine | |
2019-03-01 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2019-02-28 | increment viewer version to 6.1.1 | Nat Goodspeed | |
2019-02-28 | Added tag 6.1.0-release for changeset a3143db58a0f | Nat Goodspeed | |
2019-02-28 | EEP performance WIP | Graham Linden | |
Mods to improve alpha obj render performance. Removes hacky fix for HUD elements getting atmospherics. Re-orders rendering of glow to remove ~10ms/frame of shader re-re-rebinding. Fix up default classes and basic shader loading (remove unused shared modules). | |||
2019-02-27 | SL-10566 part the fourth | Graham Linden | |
Fix water rendering causing distortion map update very frame. Reduce binds in alpha draw pool for HUD atmo suppression (may regress HUD lighting weirdness). Add ability to retrieve current user clip plane so it can be saved/restored around water map gen. Leave render type masks as is after reflection map render to get detail filtering applied to distortion map again. Re-enable occlusion in distortion map rendering. | |||
2019-02-27 | SL-10562 Animesh objects can be made difficult to select | andreykproductengine | |