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2011-02-09debug code for SH-924: [PUBLIC-JIRA-USERS] Viewer crash in ↵Xiaohong Bao
LLSurface::getWaterHeight
2011-02-08STORM-601 : pull into viewer-developmentMerov Linden
2011-02-08STORM-433 : pull into viewer-developmentMerov Linden
2011-02-08STORM-507 : pull into viewer-developmentMerov Linden
2011-02-08STORM-953 : pull into viewer-developmentMerov Linden
2011-02-08STORM-955 : pull into viewer-developmentMerov Linden
2011-02-08STORM-960 : pull into viewer-developmentMerov Linden
2011-02-08VWR-21275 FIX // *SOME* Windows systems fail to load the Qt plugins if the ↵callum
current working Reviewed by Richard - http://codereview.lindenlab.com/6011001/
2011-02-08SH-534 Don't allow deferred rendering to be enabled on windows PC's with GL ↵Dave Parks
version less than 3.0.
2011-02-08Mergeleyla_linden
2011-02-08SH-545 [REGRESSION] Enabled Basic Shaders Can Cause an Unrecoverable System ↵leyla_linden
Lock Up originally done in http://bitbucket.org/leyla/leyla-mesh-development
2011-02-08Automated merge with https://hg.secondlife.com/mesh-developmentNyx (Neal Orman)
2011-02-08SH-940 FIX crash on startupNyx (Neal Orman)
Setting the lighting detail happens when we force a graphics level on startup. This got added with handleRenderLocalLightsChanged, which got added recently. setLightingDetail is safe to call with the pipeline uninitialized. Removing the assert to stop the crash. Fix verified to be safe by davep.
2011-02-08MergeDave Parks
2011-02-08SH-523 Fix for non-finite values in silhouette rendering resulting in ↵Dave Parks
silhouette segments pointing at center of screen.
2011-02-08Reduce number of potential joints in a rigged mesh to 32 for backwards ↵Dave Parks
compatibility with ATI X1950
2011-02-08Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-07SH-930 FIX revert ARC algorithm for merge to viewer-developmentNyx (Neal Orman)
Reverting incomplete changes to ARC so that we don't change RC when we merge down.
2011-02-07Automated merge with https://hg.secondlife.com/mesh-developmentNyx (Neal Orman)
2011-02-07SH-923 FIX particle render cost does not appear to be functioning properlyNyx (Neal Orman)
was checking the age of the particle system, not the individual particles. This appears to fix the problem. Deferring QA on the new algorithm until it is completed.
2011-02-07STORM-975 forgot to update contributions.txtJonathan Yap
2011-02-06STORM-975 Duplicated menu entry Develop/Ui/Region Debug ConsoleJonathan Yap
2011-02-04STORM-610 : Backing out that change (test fail)Merov Linden
2011-02-04Clean up license headers in a handfull of filesMerov Linden
2011-02-04STORM-655 : Pull into viewer-developmentMerov Linden
2011-02-04STORM-610 : Pull into viewer-developmentMerov Linden
2011-02-04STORM-601 FIXED Color swatch now receives focus on mouse click.Seth ProductEngine
2011-02-04STORM-433 FIXED Fixed reshaping notification panel with friendship offer ↵Seth ProductEngine
when it is inserted into IM chat.
2011-02-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-04STORM-465 FIXED Made all keys localizable.Vadim ProductEngine
Renamed HUD direction strings ("Left", "Right", "Up", "Down") to avoid strings duplication.
2011-02-03Automated merge with https://hg.secondlife.com/mesh-developmentNyx (Neal Orman)
2011-02-03SH-861 FIX update render cost algorithm to use geometry triangle countsNyx (Neal Orman)
base cost is now geometry-based, for both meshes and prims Some of the previous weights have been recalibrated based on testing. Code reviewed by davep. Deferring QA for now until the other parts of the algorithm are updated, as re-generating the test takes time each time the algorithm changes.
2011-02-03SH-872 WIP - restored log statements, as removing them had no effectBrad Payne (Vir Linden)
2011-02-03SH-580 FIXED Crash in curl on exitLoren Shih
New defensive programming added this llerrs trigger. This is worth investigating but not at the top of our priority at the moment. Reverting to llinfos for now as has been done for non-Windows builds already.
2011-02-03STORM-513 : pull into viewer-developmentMerov Linden
2011-02-03STORM-397 : pull into viewer-developmentMerov Linden
2011-02-03STORM-316 : pull into viewer-developmentMerov Linden
2011-02-03Pull from viewer-betaMerov Linden
2011-02-03Added tag 2.5.0-beta3, DRTVWR-34_2.5.0-beta3 for changeset b723921b5c71Dessie Linden
2011-02-03Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-02mergeDave Parks
2011-02-02SH-900 Fix for only lowest LoD appearing for objects in neighboring regions.Dave Parks
2011-02-02Tweak to physics shape display render to show convex decompositions.Dave Parks
2011-02-02STORM-953 Clarify what happens when you uncheck Allow Public AccessJonathan Yap
Note: This change also incorporates STORM-960
2011-02-02STORM-960 Descriptive text missing next to first checkbox in About Land/AccessJonathan Yap
Contribution team: Aleric Inglewood, Alexandrea Fride, Robin Cornelius, and Siana Gearz
2011-02-02Merge with viewer-developmentMerov Linden
2011-02-02STORM-435 : pull into viewer-developmentMerov Linden
2011-02-02Pull from viewer-betaMerov Linden
2011-02-02STORM-957 : pull in viewer-beta (da and fr localization)Merov Linden
2011-02-02Mergeleyla_linden