Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-11 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-01-11 | SL-18869 Optimizations -- Revive LLVBOPool and fix silly typo in ↵ | Dave Parks | |
renderShadowSimple | |||
2023-01-11 | SL-18947 No modify materials can lock material floater | Andrey Kleshchev | |
Not supposed to happen, yet somehow did | |||
2023-01-11 | MacOS build fix | Andrey Kleshchev | |
2023-01-11 | SL-18933 FIXED Maximum render time cycles if the Desired framerate is much ↵ | Maxim Nikolenko | |
lower than current framerate | |||
2023-01-11 | Merge pull request #48 from secondlife/SL-18820 | cosmic-linden | |
Sl 18820: Build floater should preserve GLTF transforms when changing the PBR material | |||
2023-01-11 | SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it ↵ | Dave Parks | |
and fix non-standard gl_Position z values | |||
2023-01-11 | SL-18869 Touch up -- Put generateSunShadow call back where it was to fix ↵ | Dave Parks | |
alpha objects disappearing | |||
2023-01-11 | SL-18945 Links have no 'cut' option | Andrey Kleshchev | |
Links can be drag and dropped so they should be movable via 'cut' as well | |||
2023-01-11 | SL-18939 Cannot copy inventory folders with copiable links | Andrey Kleshchev | |
2023-01-11 | SL-18869 Touch up -- fix some Debug GL assertions and restore shadows. | Dave Parks | |
2023-01-10 | SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ↵ | Dave Parks | |
usage of gl_FragDepth from shadow shaders. | |||
2023-01-10 | SL-18820: Fix applying material clearing transform overrides. Loosen some ↵ | Cosmic Linden | |
asserts to allow non-default transform overrides. | |||
2023-01-10 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-01-10 | SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and ↵ | Dave Parks | |
remove many unneeded VBO binds. | |||
2023-01-10 | SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map ↵ | Dave Parks | |
rendering to a place where the main camera has taken a stab at object updates for this frame before shadow map rendering has at them. | |||
2023-01-10 | Fix shader syntax error on mac for DRTVWR-559 | Brad Linden | |
2023-01-10 | Fix mac build for DRTVWR-559 | Brad Linden | |
2023-01-10 | SL-18942 [PBR] LLPanelFace was missing 'transform' updates for some of the faces | Andrey Kleshchev | |
2023-01-10 | SL-18923 Add Reset to default settings button | Maxim Nikolenko | |
2023-01-10 | SL-12437 Long avatar names should stay as one string | Andrey Kleshchev | |
2023-01-10 | SL-18932 Canceling in material picker removes dropped material | Andrey Kleshchev | |
2023-01-10 | SL-18937 Update contributions | Andrey Kleshchev | |
2023-01-10 | SL-18937 Merge pull request #45 from PanteraPolnocy/contribute | akleshchev | |
Translate missing control_*, floater_* menu_* and few panel_* files in Polish directory; Fix localizability in various English XMLs | |||
2023-01-10 | SL-18869 Optimizations -- Bring back water plane clipping for above/below ↵ | Dave Parks | |
water where applicable. | |||
2023-01-10 | SL-18911 My Land Holdings floater crashes viewer on the Xcode/+Monterey ↵ | akleshchev | |
branches (#47) Revert part of "DRTVWR-575: Address review comments on Xcode 14.1 type tweaks." Crash was reproduced when assigning areastr to llsd, but likely present in other cases of assigning ui strings to llsd (instead of going for lluistring's result directly copy constructor was engaged and either copy or original crashed due to invalid pointers, copy shouldn't have been created). | |||
2023-01-10 | SL-18922 FIXED Imposters load with attachments using Perf floater | Maxim Nikolenko | |
2023-01-10 | SL-18893 Fixes for pull requests #38, #41, and #42 (#46) | Fawrsk | |
Eliminate unnecessary copies, and remove uses of auto | |||
2023-01-10 | SL-18893 Cleanup for loops in llcommon to use C++11 range based for loops (#44) | akleshchev | |
* Cleanup for loops in llcommon to use C++11 range based for loops * Eliminate needless copies | |||
2023-01-09 | SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy ↵ | Dave Parks | |
color/depth instead of glCopyTexSubImage or glBlitFrameBuffer | |||
2023-01-09 | Eliminate needless copies | Fawrsk | |
2023-01-09 | SL-18820: Update LLGLTFMaterial: Add setBaseMaterial() and equality comparison | Cosmic Linden | |
2023-01-09 | SL-18869 Optimizations -- Use _mm_prefetch to cut down on cache misses when ↵ | Dave Parks | |
iterating over render batches. | |||
2023-01-09 | SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal ↵ | Dave Parks | |
"renderShadowSimple" utility function for pushing vertex buffers only. | |||
2023-01-07 | Translate missing control_*, floater_* menu_* and few panel_* files in ↵ | PanteraPolnocy | |
Polish directory; Fix localizability in various English XMLs | |||
2023-01-07 | Revert "SL-18911 [MAC] My Land Holdings floater crashes when not empty" | Andrey Kleshchev | |
This reverts commit d6f5e5bc9424b9d45f6eeeca5d894d46dc91b279. | |||
2023-01-07 | Cleanup for loops in llcommon to use C++11 range based for loops | Fawrsk | |
2023-01-07 | SL-18911 [MAC] My Land Holdings floater crashes when not empty | Andrey Kleshchev | |
2023-01-06 | SL-18879 Fixed: Very transparent faces can no longer be selected | Andrey Kleshchev | |
2023-01-06 | SL-18907 Add Reflection Probe Ambiance slider to Personal Lighting Floater | Mnikolenko Productengine | |
2023-01-06 | SL-18741 Add gltf to bulk uploads on mac | Andrey Kleshchev | |
And cleaned up dupplicate mScale code | |||
2023-01-06 | SL-17659 Reset button for user profile | Andrey Kleshchev | |
2023-01-05 | SL-18884 Remove dead spot from Back button | Maxim Nikolenko | |
2023-01-05 | SL-18894 The change of 'modify rights' is not recorded in IM history if the ↵ | Andrey Kleshchev | |
user is in DND mode Revert of commit for SL-15401. Messages are supposed to handle 'mute' on their own. | |||
2023-01-05 | SL-18893 Cleanup for loops in llcharacter to use C++11 range based for loops ↵ | Fawrsk | |
(#42) | |||
2023-01-05 | SL-18893 Clean up for loops in llaudio to use C++11 range based for loops (#41) | Fawrsk | |
2023-01-05 | SL-18871 Debug setting's description is not scrollable | Andrey Kleshchev | |
2023-01-04 | DRTVWR-575: Fix possible bad indexing in LLSD::operator[](size_t). | Nat Goodspeed | |
One could argue that passing a negative index to an LLSD array should do something other than shrug and reference element [0], but as that's legacy behavior, it seems all too likely that the viewer sometimes relies on it. This specific problem arises if the index passed to operator[]() is negative -- either with the previous Integer parameter or with size_t (which of course reinterprets the negative index as hugely positive). The non-const ImplArray::ref() overload checks parameter 'i' and, if it appears negative, sets internal 'index' to 0. But in the next stanza, if (index >= existing size()), it calls resize() to scale the internal array up to one more than the requested index. The trouble is that it passed resize(i + 1), not the adjusted resize(index + 1). With a requested index of exactly -1, that would pass resize(0), which would result in the ensuing array[0] reference being invalid. With a requested index less than -1, that would pass resize(hugely positive) -- since, whether operator[]() accepts signed LLSD::Integer or size_t, resize() accepts std::vector::size_type. Given that the footprint of an LLSD array element is at least a pointer, the number of bytes required for resize(hugely positive) is likely to exceed available heap storage. Passing the adjusted resize(index + 1) should defend against that case. | |||
2023-01-04 | SL-18904 Remove unused translation files | Andrey Kleshchev | |
2023-01-04 | SL-18904 Merge pull request #40 from PanteraPolnocy | akleshchev | |
A small batch of changes in Polish translation subdirectory |