Age | Commit message (Collapse) | Author |
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texture to edit
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transforms in build floater
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Originally a fix for MAINT-4773/SL-5842 (transparent alpha being white). Reverting due to a critical flaw of the fix replacing material (sometimes server side included). And ignoring user and script input in some cases that makes scripts misbehave.
Viewer should Not modify existing content of own volition.
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Fix for stack underflow when reflection probes disabled.
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Cleaner reinit and termination.
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There might be other causes for sendRenderInfoToRegion and getRenderInfoFromRegion, crashing, but in some cases viewer was shutting down
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being busted).
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FPE_NOOP at "idx = (idx + 1 ) % (S32)mTabList.size();"
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SL-18662
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Various repo fixes
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DRTVWR-559
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"bindDeferredShader" and shadow map setup.
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Add automatic PR labels
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Add CLA bot
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Same apr suit version, but with debug symbols
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make LLDrawPoolMaterials less branchy.
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avaliable
Ex: Allow mapping actions to Ctrl+Alt+D
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DRTVWR-559
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