Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-03 | SL-18047 Birthdate one day early | Andrey Kleshchev | |
2022-10-03 | SL-18289: Modify autobuild.xml to insert a CMaker architecture flag as well ↵ | Callum Linden | |
as the generator string for Windows builds | |||
2022-10-03 | SL-16542 Fix mac build not having some of openjpeg headers | Andrey Kleshchev | |
2022-10-01 | SL-16542 Pull in chunks of graham's openjpeg code, update openjpeg and ↵ | Andrey Kleshchev | |
enable partial bitstreams Openjpeg was modified: "p_max_len -= l_nb_bytes_read;" was causing an overflow. I'm not sure if I did something incorectly in opj_skip/opj_seek viewer side, but seems like openjpeg should have been checking remaining space in p_max_len either way. P.S. Many thanks to Chafey and Neopallium for implementing openjpeg's partial bitstream support | |||
2022-10-01 | SL-14696 SL-13629 Re-add gradation fix after merging a contribution | Andrey Kleshchev | |
2022-09-30 | Port required changes to render rainbows and sun dogs to class1 deferred sky ↵ | Rye Mutt | |
shader and remove redundant and slow class2 version. # Conflicts: # indra/newview/app_settings/shaders/class2/deferred/skyF.glsl | |||
2022-09-30 | SL-18235 Remove outfit buttons from unpacking dialog | Mnikolenko Productengine | |
2022-09-28 | SL-18249 Optimizations to mesh and material loading | Andrey Kleshchev | |
2022-09-28 | SL-18240 Don't disable HUD media when "Obscure MOAP" is active on land | Mnikolenko Productengine | |
2022-09-28 | SL-18240 Don't disable HUD media when "Obscure MOAP" is active on land | Mnikolenko Productengine | |
2022-09-28 | Fix small bug in unavail skin info processing | Rye Mutt | |
2022-09-27 | Optimize away many string copies in mesh header processing with boost ↵ | Rye Mutt | |
iostream array adapters | |||
2022-09-27 | Optimize mesh queue processing on main thread to reduce mutex contention | Rye Mutt | |
2022-09-27 | Add proper retry support to skin info fetch | Rye Mutt | |
2022-09-27 | Optimize away gObjectList finds during mesh load | Rye Mutt | |
2022-09-27 | Optimize away constant map finds in getSkinInfo by caching mesh skin into in ↵ | Rye Mutt | |
vovolume | |||
2022-09-27 | Replaced usage of LLVolumeParams as map key in meshrepo with the mesh uuid | Rye Mutt | |
2022-09-27 | Optimize mesh header size and data access throughout meshrepo | Rye Mutt | |
2022-09-27 | Utilize pointer based unzip_llsd and unpackVolumeFaces in meshrepo and ↵ | Rye Mutt | |
materialmgr | |||
2022-09-27 | Introduce a U8* based interface to unzip_llsd and unpackVolumeFaces | Rye Mutt | |
2022-09-23 | SL-18221 Water texture does not load after clearing cache | Andrey Kleshchev | |
Water texture should load only after having caps. Prefetch textures should load only after having caps. Prefetch list is now per grid | |||
2022-09-22 | Merge remote-tracking branch 'origin/SL-18119' into DRTVWR-548-maint-N | Andrey Lihatskiy | |
2022-09-22 | SL-18119 - log group join, object add or rez | Brad Payne (Vir Linden) | |
2022-09-21 | SL-18119 - bug fix | Brad Payne (Vir Linden) | |
2022-09-21 | SL-18119 - more ViewerStats logs for NUX | Brad Payne (Vir Linden) | |
2022-09-21 | SL-17628 Add viewer sided max attachment distance to position fields | Andrey Kleshchev | |
2022-09-21 | SL-17238 Small cleanup | Andrey Kleshchev | |
Implied 'branch' is now two different version-control systems behind | |||
2022-09-21 | SL-17238 Merged in NickyD's cmake changes | Nicky Dasmijn | |
2022-09-20 | SL-18119 - logCommand() for friend operations | Brad Payne (Vir Linden) | |
2022-09-20 | DRTVWR-568: Stop suppressing unused variable warnings -- we fixed?! | Nat Goodspeed | |
2022-09-20 | Merged in sl-18068 (pull request #1136) | Nat Linden | |
SL-18068: Update to viewer-manager build 575083 Approved-by: Andrey Kleshchev Approved-by: Brad Kittenbrink | |||
2022-09-19 | SL-18068: Merged DRTVWR-565-maint-P into sl-18068 | Nat Linden | |
2022-09-19 | SL-18171 Remove link that opens old help browser | Mnikolenko Productengine | |
2022-09-19 | SL-17840 Update 'Obscure MOAP' control text | Mnikolenko Productengine | |
2022-09-17 | Remove some leftovers of the old precompiled headers usage. Pointed out by ↵ | Nicky Dasmijn | |
Ansariel Hiller. | |||
2022-09-17 | Merge test cleanup. | Nicky Dasmijn | |
2022-09-17 | SL-17238 Supress errors from physicsextensions | Andrey Kleshchev | |
2022-09-17 | SL-17238 MacOS build does not recognize no-unused-but-set-variable | Andrey Kleshchev | |
2022-09-17 | SL-17238 bugsplat build issues | Andrey Kleshchev | |
2022-09-17 | SL-17238 Fixed llphysicsextensions connection to llrender | Andrey Kleshchev | |
2022-09-17 | SL-17238 Large cmake contribution by NickyD | Andrey Kleshchev | |
2022-09-17 | SL-17238 Fix coding policy build issues | Andrey Kleshchev | |
2022-09-17 | We probably want this (have to guess as I cannot run the tests). | Nicky Dasmijn | |
2022-09-17 | Merge branch 'DRTVWR-568_cmake' of bitbucket.org:NickyD/viewer-cmake into ↵ | Nicky Dasmijn | |
DRTVWR-568_cmake | |||
2022-09-17 | MacOs packaging is weird, as Nat already did point out :( | Nicky Dasmijn | |
Part of his change was omly taking Release builds into account, the other part from me made the same mistake. Use a generator expression with a custom command to get the symlink the way we want. | |||
2022-09-17 | Cleanup sweep | Nicky Dasmijn | |
2022-09-17 | Merge branch 'DRTVWR-568_cmake' of bitbucket.org:NickyD/viewer-cmake into ↵ | Nicky | |
DRTVWR-568_cmake | |||
2022-09-17 | cmake playing jedi mind tricks on me and making me miss | Nicky | |
one genex that needed changing. Interstingly add_custom_target will not complain about a file that would never be declared as OUTPUT and thus is not really a valid cmake build target.`` | |||
2022-09-17 | Only set include property on ll::bugpsplat target when on Windows. | Nicky Dasmijn | |
The include was preveiously declared for all platforms, but the Mac package does not even ship this include directory. With the new way cmake works this will lead to an error (which is good, so we don't end with bogus include dirs). | |||
2022-09-17 | Workaround to keep old cmake versions limping around. | Nicky | |