Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
merge release/maint-a into develop and close maint-a
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Setting up scheduled and manually dispatched releases.
|
|
|
|
|
|
workflow_dispatch
|
|
|
|
|
|
|
|
|
|
Release (Materials featurette) -> Maint B sync
|
|
|
|
* #1736 Remove some unused samplers from glsl files and refactor shader manager to assume 16 texture image units and 4 indexed texture units all the time.
|
|
Fixes secondlife/viewer#999 lltracker beacon performance issue
|
|
|
|
|
|
# Conflicts:
# .github/workflows/build.yaml
# indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
# indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl
# indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
# indra/newview/llfilepicker.cpp
|
|
|
|
|
|
|
|
|
|
|
|
secondlife/viewer#1475: Fix Terrain tab controls no longer disabled when insufficient permissions
|
|
|
|
|
|
keywords_lsl_default.xml
|
|
insufficient permissions
|
|
this is a better implementation of the drawBeacon() function compared to the previous patch
|
|
tracking beacon was causing extreme lag on apple silicon macs
|
|
Fix a few merge issues
|
|
|
|
move project/gltf development to develop
|
|
|
|
maint a merge to gltf dev
|
|
|
|
|
|
brad/maint-a-merge-to-gltf-dev
# Conflicts:
# indra/newview/gltf/primitive.cpp
|
|
secondlife/viewer#1475: PBR Terrain texture transform UI: Second pass
|
|
Some things can make a copy of camera, like LLViewerWindow::cubeSnapshot
so need to store and clean up the connection
|
|
mDrawable pointer had junk in it
|