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2024-08-27Merge pull request #2384 from secondlife/lua-inventoryMaxim Nikolenko
Lua inventory api
2024-08-27code clean upMnikolenko Productengine
2024-08-27Merge branch 'release/luau-scripting' into lua-inventoryMaxim Nikolenko
2024-08-26Merge pull request #2400 from secondlife/lua-issue-2385Maxim Nikolenko
Fix for #2385: say, shout and whisper messages from the script should be displayed consistently
2024-08-26clean up Lua prefixMnikolenko Productengine
2024-08-22Fix for #2385: say, shout and whisper messages from the script should be ↵Mnikolenko Productengine
displayed consistently
2024-08-21mac build fixMnikolenko Productengine
2024-08-21Merge branch 'release/luau-scripting' into lua-inventoryMaxim Nikolenko
2024-08-21Add item limit for collectDescendentsIf func; add demo scriptMnikolenko Productengine
2024-08-21Merge pull request #2373 from secondlife/viewer-lua-2237nat-goodspeed
Fix for #2237: intermittent Lua data stack overflow.
2024-08-21Improve diagnostic output for Lua atexit() functions.Nat Goodspeed
2024-08-21Suppress ~LuaStackDelta() verification during stack unwinding.Nat Goodspeed
Otherwise, an exception raised in the block containing a LuaStackDelta instance -- that might be caught -- would result in an LL_ERRS() crash. We can't expect a block exited via exception to keep its contract wrt the Lua data stack.
2024-08-20Fix a couple more set_interrupts_counter() calls.Nat Goodspeed
2024-08-20Defend timers.Timer(iterate=True) against long callbacks.Nat Goodspeed
Specifically, defend against a callback that runs so long it suspends at a point after the next timer tick.
2024-08-20Fix for #2237: intermittent Lua data stack overflow.Nat Goodspeed
Use a static unordered_map to allow a function receiving (lua_State* L) to look up the LuaState instance managing that lua_State. We've thought about this from time to time already. LuaState's constructor creates the map entry; its destructor removes it; the new static getParent(lua_State* L) method performs the lookup. Migrate lluau::set_interrupts_counter() and check_interrupts_counter() into LuaState member functions. Add a new mInterrupts counter for them. Importantly, LuaState::check_interrupts_counter(), which is indirectly called by a lua_callbacks().interrupt function, no longer performs any Lua stack operations. Empirically, it seems the Lua engine is capable of interrupting itself at a moment when re-entry confuses it. Change previous lluau::set_interrupts_counter(L, 0) calls to LuaState::getParent(L).set_interrupts_counter(0). Also add LuaStackDelta class, and a lua_checkdelta() helper macro, to verify that the Lua data stack depth on exit from a block differs from the depth on entry by exactly the expected amount. Sprinkle lua_checkdelta() macros in likely places.
2024-08-20Fix TempSet to use type VAR to store mOldValue.Nat Goodspeed
In fact we set mOldValue from mVar, and restore mVar from mOldValue, so the VAR type makes the most sense. The previous way, you'd get actual errors if you tried to use TempSet(pointervar, nullptr): that declared mOldValue to be nullptr_t, which you can't initialize from mVar.
2024-08-20Add LL::scope_exitNat Goodspeed
2024-08-20Add collectDescendentsIf api for LuaMnikolenko Productengine
2024-08-15First batch of Inventory api; raise interrupts limitMnikolenko Productengine
2024-08-15Merge branch 'release/luau-scripting' into viewer-lua-2237Nat Goodspeed
2024-08-15Introduce lluau_checkstack(L, n); use instead of luaL_checkstack().Nat Goodspeed
luaL_checkstack() accepts a third parameter which is included in the stack overflow error message. We've been passing nullptr, leading to messages of the form "stack overflow ((null))". lluau_checkstack() implicitly passes __FUNCTION__, so we can distinguish which underlying luaL_checkstack() call encountered the stack overflow condition. Also, when calling each atexit() function, pass Luau's debug.traceback() function as the lua_pcall() error handler. This should help diagnose errors in atexit() functions.
2024-08-13Merge pull request #2274 from secondlife/luau-0.638nat-goodspeed
Update Luau to v0.638-r2 (2024-08-12 build)
2024-08-13Update Luau to v0.638-r2 (2024-08-12 build)Nat Goodspeed
2024-08-13Merge pull request #2240 from secondlife/lua-groupchatMaxim Nikolenko
Lua api for sending group messages
2024-08-13clean up and add commentMnikolenko Productengine
2024-08-13Merge pull request #2265 from secondlife/lua-groupchat-throttleMaxim Nikolenko
Add Throttle and LogThrottle classes to manage throttled APIs.
2024-08-12Add virtual destructor to Throttle class.Nat Goodspeed
2024-08-12Add Throttle and LogThrottle classes to manage throttled APIs.Nat Goodspeed
2024-08-12Merge branch 'release/luau-scripting' into lua-groupchatMaxim Nikolenko
2024-08-12Merge pull request #2209 from secondlife/viewer-lua-smoothernat-goodspeed
Introduce a custom coroutine/fiber scheduler to prioritize UI. With approval from Maxim and Atlas, merging to project trunk.
2024-08-09add demo script for sending group chat messagesMnikolenko Productengine
2024-08-09Lua api for sending group messagesMnikolenko Productengine
2024-08-08Ensure that the flycam stays near moving avatar.Nat Goodspeed
2024-08-07Move #include "coro_scheduler.h" from llstartup to llappviewer.Nat Goodspeed
2024-08-07Allow smaller minimum timer intervals.Nat Goodspeed
Add test_flycam.lua to exercise the smaller intervals.
2024-08-07Move llcoro::scheduler::use() call from llstartup to llappviewer.Nat Goodspeed
Thanks, Maxim.
2024-08-07Merge branch 'release/luau-scripting' into viewer-lua-smootherNat Goodspeed
2024-08-07Merge pull request #2223 from secondlife/lua-login-fixnat-goodspeed
Fix omission in login.savedLogins().
2024-08-07Fix omission in login.savedLogins().Nat Goodspeed
Also add Region.lua.
2024-08-07Merge branch 'release/luau-scripting' into viewer-lua-smootherNat Goodspeed
2024-08-07Merge pull request #2218 from secondlife/lua-ui-tweaknat-goodspeed
Rename 'UI' 'getParents' op to 'getTopMenus', add UI.lua function.
2024-08-07Merge branch 'release/luau-scripting' into lua-ui-tweakNat Goodspeed
2024-08-07Rename 'UI' 'getParents' op to 'getTopMenus', add UI.lua function.Nat Goodspeed
Also update the 'UI' help text to reflect its more general nature. Mention 0-relative rank in the xxToolbarBtn operation help text.
2024-08-07Merge branch 'release/luau-scripting' into viewer-lua-smootherNat Goodspeed
2024-08-07Merge pull request #2198 from secondlife/lua-ui-visibilitynat-goodspeed
Lua UI visibility api
2024-08-06Merge branch 'release/luau-scripting' into viewer-lua-smootherNat Goodspeed
2024-08-06Introduce a custom coroutine/fiber scheduler to prioritize UI.Nat Goodspeed
The viewer's main thread's main fiber is responsible for coordinating just about everything. With the default round_robin fiber scheduling algorithm, launching too many additional fibers could starve the main fiber, resulting in visible lag. This custom scheduler tracks when it switches to and from the main fiber, and at each context switch, how long it's been since the last time the main fiber ran. If that exceeds a certain timeslice, it jumps the main fiber to the head of the queue and resumes that instead of any other ready fiber.
2024-08-06code clean upMnikolenko Productengine
2024-08-06Merge branch 'release/luau-scripting' into lua-ui-visibilityMaxim Nikolenko
2024-08-06Merge pull request #2185 from secondlife/lua-login2nat-goodspeed
Add 'LLPanelLogin' 'login', 'savedLogins' operations.