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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2021-11-30
SL-16369 Remove Hardware Skinning setting
Mnikolenko Productengine
2021-11-29
DRTVWR-542 merge, purge GLOD copyrights from xml
Dave Houlton
2021-11-29
Merge branch 'DRTVWR-542-meshopt' into DRTVWR-546
Andrey Kleshchev
2021-11-29
SL-16094: Merge branch 'DRTVWR-546' into glthread
Nat Goodspeed
2021-11-29
SL-16408 fixed regression - crash on exit
Mnikolenko Productengine
2021-11-25
SL-16408 Fix for crashing on disconnect
Mnikolenko Productengine
2021-11-24
SL-16094: Clean up a bit more merge cruft.
Nat Goodspeed
2021-11-24
SL-16094: Fix WorkQueue test for correct behavior of runFor().
Nat Goodspeed
2021-11-24
DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert.
Nat Goodspeed
2021-11-24
SL-16400: Make WorkQueue::runFor() and runUntil() stop when done.
Nat Goodspeed
2021-11-24
SL-16094: Fix merge glitches from previous revert.
Nat Goodspeed
2021-11-23
SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthread
Nat Goodspeed
2021-11-23
SL-16400: Address a couple shutdown crashes.
Nat Goodspeed
2021-11-23
SL-16400: Add ThreadPool::start() method, and call it.
Nat Goodspeed
2021-11-23
SL-9436 Fix for glow disappearing when 100% transparent.
Dave Parks
2021-11-23
SL-16368 Fix for crashing on right-clicking mesh avatar on 32bit viewer
Mnikolenko Productengine
2021-11-23
SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati...
Dave Parks
2021-11-23
Merge branch 'glthread' of ssh://bitbucket.org/lindenlab/viewer into glthreadx
Nat Goodspeed
2021-11-23
SL-16094: Fix second startup hang.
Nat Goodspeed
2021-11-23
SL-16094: Support ll_convert<std::string>(const char*)
Nat Goodspeed
2021-11-23
SL-16401 Fix for rendering above water things into the water refraction rende...
Dave Parks
2021-11-23
SL-16094: Tweak llstring merge
Nat Goodspeed
2021-11-23
SL-16094: Merge llstring work from SL-16207
Nat Goodspeed
2021-11-23
SL-16094: Extend stringize() to support variadic arguments.
Nat Goodspeed
2021-11-22
SL-16400 Fix for grey textures (hack).
Runitai Linden
2021-11-22
SL-16094 More profile hooks for threading code, remove redundant wglCreateCon...
Runitai Linden
2021-11-22
Merged in euclid-13565-2 (pull request #782)
Euclid Linden
2021-11-22
SL-13565 restore the trampled tracy zones
Dave Houlton
2021-11-22
SL-13565 refactor (consolidate getters) water drawing
Dave Houlton
2021-11-22
SL-13565 disable reflection render pass when all non-void water is occluded
Dave Houlton
2021-11-22
SL-16094 Add WorkQueue profile hooks
Runitai Linden
2021-11-22
mac build fix
Mnikolenko ProductEngine
2021-11-20
SL-16289 Rigged mesh rendering overhaul
Dave Parks
2021-11-19
SL-16094: fix merge glitch
Nat Goodspeed
2021-11-19
SL-16094: Stylish braces!
Nat Goodspeed
2021-11-19
SL-16202: Instantiate LLSimpleton::sInstance generically
Nat Goodspeed
2021-11-19
SL-16094: Service mainloop WorkQueue every LLAppViewer::idle() call
Nat Goodspeed
2021-11-19
SL-11678 Avatar is reflecting on the under side of water surface
Andrey Kleshchev
2021-11-19
SL-15993 Disabling transparent water should not disable advanced lighting
Andrey Kleshchev
2021-11-19
SL-16056 Improve 'avatar cloud' behavior
Andrey Kleshchev
2021-11-19
SL-15391 Crash at getUniformLocation
Andrey Kleshchev
2021-11-19
SL-13561 When ALM is enabled, disabling water rendering breaks the sky
Andrey Kleshchev
2021-11-19
SL-15333 Crash in glh_init_extensions
Andrey Kleshchev
2021-11-19
SL-16355 - spammy message removed
Brad Payne (Vir Linden)
2021-11-19
SL-16330 mac build fix
Mnikolenko Productengine
2021-11-19
SL-16329 - track frame time and jitter (as average deviation frame to frame) ...
Brad Payne (Vir Linden)
2021-11-19
SL-16094: Stylish braces!
Nat Goodspeed
2021-11-19
SL-16094: Only link IMM32.LIB for llurlentry tests on Windows.
Nat Goodspeed
2021-11-17
SL-16226 Fix crash with extra large faces
Andrey Kleshchev
2021-11-17
SL-16330 Allow vsync update without restart on mac
Mnikolenko ProductEngine
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