summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2024-03-15Merge pull request #1004 from secondlife/lua-leapnat-goodspeed
Add leap.lua module to mediate LEAP request/response viewer interactions.
2024-03-15Revert 326055ba82c22fedde186c6a56bafd4fe87e613a after ↵Henri Beauchamp
2f452d06e6964b0edf26b0b3f6eaa156e3fa2d48 It is necessary to revert commit 326055ba82c22fedde186c6a56bafd4fe87e613a for 2f452d06e6964b0edf26b0b3f6eaa156e3fa2d48 to work its magic and repair script dialogs so that they render as they used to before the emojis fonts introduction. Note that this revert won't prevent to use the new emojis should scripters want them in their new scripted dialogs: it just ensures existing scripted dialogs using special UTF-8 characters (which are not genuine emojis) will render as they used to, using the monochrome fallback fonts.
2024-03-15secondlife/viewer#760: Fix terrain texture validator not respecting ↵Cosmic Linden
RenderMaxTextureResolution
2024-03-15SL-18721 Restore release behaviorAndrey Kleshchev
Closing window correctly caused a significant amount of logout freezes with no known reproes. Temporarily returning to old behavior were thread was killes without closing window and will reenable in later maints to hopefully get a scenario or at least more data of what is causing the freeze.
2024-03-15set commit callback for all buttons including minimize, maximizeMnikolenko Productengine
2024-03-14Add preliminary Lua viewer API modules, with test scripts.Nat Goodspeed
2024-03-14Fix a bug in leap.generate().Nat Goodspeed
We weren't passing the WaitForReqid instance to WaitForReqid:wait(). Also remove 'reqid' from responses returned by leap.request() and generate().
2024-03-14Merge pull request #993 from secondlife/v-988cosmic-linden
secondlife/viewer#988: Fix terrain composition label getting cut off
2024-03-14SL-20288 Fix renamingAndrey Kleshchev
getChangedIDs is only accurate in scope of observer's callback, don't use it onIdle. getObject call made no sense, item was warrantied to be LLViewerInventoryItem and would only be AT_CATEGORY if it is a link, making the following cast to a category dangerous
2024-03-14Send additional events to the script when specifiedMnikolenko Productengine
2024-03-13Merge pull request #992 from secondlife/vi-76cosmic-linden
secondlife/viewer#76: Change wording of terrain blending documentation when using materials
2024-03-13secondlife/viewer#988: Fix terrain composition label getting cut offCosmic Linden
2024-03-14Proposal #2 to restore how UI/dialogs used to render by prioritizing ↵Henri Beauchamp
fallback fonts. With the emojis support, a new font was added, which not only provides emojis but also fancy colorful replacements for UTF-8 characters that used to be supported by our fallback (monochrome) fonts: this causes discrepancies and unwanted/undesired changes in scripted objects menus (e.g. an empty circle or square may render as a black, full one, a heart may render red instead of white), not to mention the larger font size used by the emoji characters... This patch restores the aspect of such menus/dialogs/UI elements with UTF-8 characters that *are* supported by the usual fallback fonts (fonts which may also vary from one viewer to another, and from one OS to another), so that everything keeps working/rendering as it always did so far, while not impairing the use of new colorful emojis. This second proposal ensures that: - "genuine" emojis (in the 0x1f000-0x1ffff range), will *always* be rendered using the new emojis font (this solves, for example, the monochrome "yellow faces" issue seen with some characters in my first proposal). - Special UTF-8 characters (in the 0x2000-0x32FF range) which have been used by scripters so far, will render as they used to, using the monochrome fallback fonts (this repairs scripted dialogs menus). - Remaining special characters, that do not have a corresponding glyph in the monochrome font, but do have one in the emojis font, will use the latter font to render. It also got the nice side-effect of removing the dependency on the ICU4C library. Note however that the recent commit: https://github.com/secondlife/viewer/commit/326055ba82c22fedde186c6a56bafd4fe87e613a will need to be reverted to allow this patch to actually fix scripted dialogs. Also, some cleanup might be needed in skins/default/xui/*/emoji_characters.xml to remove from it the special UTF-8 characters that will no longer be rendered with fanciful colors, but instead with the monochrome font glyphs.
2024-03-13secondlife/viewer#76: Update test plan to specify that terrain composition ↵Cosmic Linden
labels should match the current context
2024-03-13secondlife/viewer#76: Change wording of terrain blending documentation when ↵Cosmic Linden
using materials
2024-03-13Merge pull request #978 from secondlife/brad/926-hdri-local-openexr-static-linkBrad Linden
secondlife/viewer#926 chage openexr lib to use static link on mac
2024-03-13#926 Unshuffle autobuild.xmlRunitaiLinden
2024-03-13Revert "secondlife/viewer#926 further work on mac openexr lib."RunitaiLinden
This reverts commit ce6170802de1833a8d0d55e9dfc774c4c9dd7eca.
2024-03-13Add tests for leap.request(). Use new coro.lua module.Nat Goodspeed
request() test ensures that the response for a given reqid is routed to the correct coroutine even when responses arrive out of order.
2024-03-13util.join() is unnecessary: luau provides table.concat().Nat Goodspeed
2024-03-13Fix minor bugs. Sprinkle in commented-out diagnostic output.Nat Goodspeed
2024-03-13Introduce a resume() wrapper to surface coroutine errors.Nat Goodspeed
2024-03-13Make a coro.resume() wrapper and use in coro.launch(), coro.yield().Nat Goodspeed
coro.resume() checks the ok boolean returned by coroutine.resume() and, if not ok, propagates the error. This avoids coroutine errors getting swallowed.
2024-03-13#975 Add RenderHDRISplitScreen debug setting (#976)RunitaiLinden
* #975 Add RenderHDRISplitScreen debug setting * Create hdri_local_preview.md
2024-03-13983 add debug setting to control the maximum download resolution (#986)RunitaiLinden
* Create RenderMaxTextureResolution.md * #983 Add RenderMaxTextureResolution setting. Incidental crash fix.
2024-03-13Merge pull request #987 from secondlife/v-906cosmic-linden
secondlife/viewer#906: Add test plan for PBR terrain tiling
2024-03-13secondlife/viewer#906: Add tiling test to renamed PBR terrain appearance ↵Cosmic Linden
test plan
2024-03-13secondlife/viewer#906: Rename a PBR terrain test planCosmic Linden
2024-03-13Merge pull request #985 from secondlife/v-906cosmic-linden
secondlife/viewer#906: Bump PBR terrain scale, decreasing texel density by 1/2
2024-03-13secondlife/viewer#906: Bump PBR terrain scale, decreasing texel density by 1/2Cosmic Linden
2024-03-12Fix github actions dependency deprecationsBrad Linden
2024-03-12secondlife/viewer#926 switching cmake config for mac openexr to use new ↵Brad Linden
static libs
2024-03-12secondlife/viewer#926 further work on mac openexr lib.Brad Linden
switching mac lib to be statically linked autobuild installables edit openexr platform=darwin64 url=https://github.com/secondlife/3p-openexr/releases/download/v1.10/openexr-3.2.2-darwin64-df7544d.tar.zst hash_algorithm=sha1 hash=17cd63922214b588d9a36137fadf927237ec0f25 autobuild installables edit openexr platform=linux64 url=https://github.com/secondlife/3p-openexr/releases/download/v1.10/openexr-3.2.2-linux64-df7544d.tar.zst hash_algorithm=sha1 hash=b092658ab5ec009a5875e8b6e5b7109730ad6846 autobuild installables edit openexr platform=windows64 url=https://github.com/secondlife/3p-openexr/releases/download/v1.10/openexr-3.2.2-windows64-df7544d.tar.zst hash_algorithm=sha1 hash=c511ae9a3e401375af2199b498a75f32cebc010f
2024-03-12SL-20735 Fix blury profile pictures #2 (#963)Andrey Kleshchev
Scaling was added to thumbnail images as a measure of memory preservation and said scaling doesn't work well when larger images are needed so had to remake profile images to no longer use thumbnails.
2024-03-12Merge pull request #974 from ↵RunitaiLinden
secondlife/965-eep-skies-too-bright-after-hdri-local-preview-merge 965 eep skies too bright after hdri local preview merge
2024-03-12#965 Fix for EEP skies being too brightRunitaiLinden
2024-03-12Merge branch '965-eep-skies-too-bright-after-hdri-local-preview-merge' of ↵RunitaiLinden
https://github.com/secondlife/viewer into 965-eep-skies-too-bright-after-hdri-local-preview-merge
2024-03-12Initial implementation of LLLuaFloaterMnikolenko Productengine
2024-03-11Add coro.lua to aggregate created coroutines.Nat Goodspeed
2024-03-11Lua already has a conventional cheap test for empty table.Nat Goodspeed
2024-03-11Add llluamanager_test test exercising leap.WaitFor.Nat Goodspeed
2024-03-11Polish up leap.lua to make it pass tests.Nat Goodspeed
Add usage comments at the top. Add leap.done() function. Make leap.process() honor leap.done(), also recognize an incoming nil from the viewer to mean it's all done. Support leap.WaitFor with nil priority to mean "don't self-enable." This obviates leap.WaitForReqid:enable() and disable() overrides that do nothing. Add diagnostic logging.
2024-03-11Make WaitQueue:_wait_waiters() skip dead coroutines.Nat Goodspeed
That is, skip coroutines that have gone dead since they decided to wait on Dequeue().
2024-03-11Merge pull request #954 from secondlife/v-712cosmic-linden
PBR Terrain UI second pass: review follow-up
2024-03-10viewer#944 [Emoji] Display should be consistent between llDialog text and ↵Alexander Gavriliuk
llDialog buttons
2024-03-10viewer#944 Make 'Debug Unicode' feature available for all LLViewsAlexander Gavriliuk
2024-03-09Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
2024-03-09Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
2024-03-08secondlife/viewer#712: Slightly improved logging in refreshFromRegionCosmic Linden
2024-03-08secondlife/viewer#712: Consolidate accesses to texture_detail_* and ↵Cosmic Linden
material_detail_* controls