Age | Commit message (Collapse) | Author |
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The num_periods arguments have all been changed to size_t, but the default
argument values were still coded as S32_MAX. Change to
std::numeric_limits<size_t>::max().
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Not only do the local typedefs make the code less readable, they also rely on
assumptions about the implementation. The standard types are guaranteed by the
C++ library implementation.
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material swatch to "Material"
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brad/drtvwr-559 mac shader and assert fixes
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SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniforms
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water dark after teleport. Never default to having reflections off.
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# Conflicts:
# indra/newview/llinspecttexture.cpp
# indra/newview/llinventorypanel.cpp
# indra/newview/llviewertexteditor.cpp
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‘Open’ from Gear menu
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midday, adjust reflections off, and decruft depth buffer error correction shenanigans that are no longer used.
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SL-19265: Fix precision issue with texture transforms, separate texture animations
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change -- remove LLPipeline::resetVertexBuffers and add a sanity check to how long we wait for a query to be "available".
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SL-18882: Show diffuse non-alpha textures opaque on editing
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SL-18563
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underlying texture transform
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environment intensity.
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matrix calculation into the shader
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mismatch in legacy alpha vs opaque).
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SL-19228: Fix GLTF texture transform rotation + add UV debug
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See textureUtilV.glsl for UV coordinate comments
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