Age | Commit message (Collapse) | Author |
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to appear blank
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--HG--
branch : avatar-pipeline
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Background fetches track whether they're being done on MyInventory, Library, or both.
Also did some cosmetic header file cleanup.
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editor tooltips
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--HG--
branch : avatar-pipeline
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fix for ellipses sometimes appearing at end of wrapped line of text
reviewed by James
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Added bottom_pad attribute to widgets/button.xml and removed old
LLBUTTON_VPAD global and ButtonVPad saved setting.
Reviewed with Richard.
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--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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Doing a more robust check to see if folders need to be refreshed.
--HG--
branch : avatar-pipeline
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object chiclets)
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branch : product-engine
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I added a handler for this SLurl type that displays the classifieds
details in the side tray.
In order to do this, you have to open the profile of the classified's
creator first. Which means that I have to ask the server for the
classified's description in order to get the creator id. This is done
with an LLAvatarPropertiesObserver observer. One complication here is
that this observer takes the avatar id as a parameter, but we don't
know that (that's what we're trying to find out) - so I made it
possible to pass in a null avatar id - it's only used to filter out
non-interested observers in the notifyObserver() call.
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'Inventory' accordion to fav bar".
- Disabled opening sidetray inventory panel on drag-n-drop operations with landmarks in sidetray places panel.
--HG--
branch : product-engine
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https://jira.secondlife.com/browse/EXT-2307
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Favorites bar has been hidden) and
partially fixed EXT-2742 (Invalid menu appearance after hiding navigation bar and/or favorites bar). Problem
in fixed part of EXT-2742 was the same as the one which caused EXT-2724.
--HG--
branch : product-engine
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contain view profile or send private message)
--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : avatar-pipeline
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Code to set default floater position to top-left was causing incorrect
floater height computation when floater XML specified a bottom coordinate.
Reviewed with Callum.
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can actually run.
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--HG--
branch : avatar-pipeline
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should spawn only for offers from objects. Offers from persons should be shown as toasts
--HG--
branch : product-engine
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--HG--
branch : product-engine
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to the Voice Control Panel (Active Speakers List))
-- added showing Moderator label near the agent's name if she is a group moderator
--HG--
branch : product-engine
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name string wasn't capitalized so couldn't find the actual label to apply.
capitalizing "Wrinkles" makes the string be found. yay.
Reviewed by Vir
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to the Voice Control Panel (Active Speakers List))
-- added showing notification that user was muted by moderator (missing changes in the header file)
--HG--
branch : product-engine
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--HG--
branch : avatar-pipeline
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previous fix fixed the double-counting of texture costs. resulting ARC
was ~99 points higher for most avatars. This patch makes the cost shoot
up again, as ARC was improperly computed in 1.23 and before.
This makes the cost for an avatar increase 10 points per prim instead of
per-attachment, which is how we have documented it. Also used constants to
eliminate magic numbers and increased ARC limit from 1024 to 2048.
Will request feedback on change from BSI:STU
Code reviewed by Bigpapi
--HG--
branch : avatar-pipeline
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to the Voice Control Panel (Active Speakers List))
-- added showing notification that user was muted by moderator
--HG--
branch : product-engine
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The new Vivox SDK supports Automatic Gain Control (AGC), so we
shouldn't need to change the local gain level from the default of 50%.
This change sets the initial gain level to 50 (instead of 62) and
removes the local gain sliders from the Sound Preferences floater and
the Voice Controls floater. The latter was not hooked up yet anyway.
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--HG--
branch : avatar-pipeline
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to the Voice Control Panel (Active Speakers List))
-- added updating of participant list to display participants not in voice as disabled.
Unfortunatly I have to perform refreshing in a draw to mad it workable till beta 0.
--HG--
branch : product-engine
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for incoming group and ad-hoc calls
now is is able to get a direction of calls through the voice channel's signal for its state changing
also choosing of type of IMSession was fixed and was moved from a separate function to the constructor
--HG--
branch : product-engine
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--HG--
branch : product-engine
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