Age | Commit message (Collapse) | Author |
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'Show original'
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a local texture
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missing
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textures in task inventory
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successfully now crash when ticking skin weights in model preview on ALL viewers
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A large negative return code doesn't do a human reader any good, even for
lookup purposes, because Microsoft's lookup tables list the hex representation
of that integer. So at least format the return code as hex.
Going further, we've captured the content of the web page
https://msdn.microsoft.com/en-us/library/cc704588.aspx
as windows-rcs.html. If we can parse that file, and if we understand the
structure of its table entries, and if the hex form of the actual return code
is in fact listed there, we can display the symbol name and description as
well as the hex return code.
All those maybes are to support refreshing the file from the URL above (or
wherever it might get moved) from time to time. Later versions of that file
might change in unexpected ways.
If we can't look up the hex rc, oh well, just display that to the user instead
of crumping.
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viewer-release) is not used and generates a compile error when using the new build tools
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required (because already given)
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(presumably server-initiated)
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after attachments added.
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if error
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marketplace listings folder
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when adding or removing a landmark from favorites
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the threshold
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opening them for writing)
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links" in Recent items tab of inventory, full inventory contents display in Recent items tab.
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with no way to fix apart from a relog. Other avatars are also often invisible.
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