Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-11-04 | SH-396 FIX fix mac build on mesh-development branch | Nyx (Neal Orman) | |
autobuild recently changed to not upload to s3 without an explicit command-line argument. Re-uploaded (this time to s3) colladadom for mac, and updated install.xml | |||
2010-11-03 | Reverting fix for SH-391 until it works for all use cases | JonathanLinden | |
2010-11-03 | Automated merge with https://hg.secondlife.com/mesh-development | Nyx (Neal Orman) | |
2010-11-03 | SH-396 FIX mac opensource build | Nyx (Neal Orman) | |
Trying a new collada package for mac | |||
2010-11-03 | Fix for SH-391 'Viewer crash when enabling align planar faces on a mesh ↵ | JonathanLinden | |
object'. Paired with Runitai | |||
2010-11-02 | Automated merge with https://hg.secondlife.com/mesh-development | Nyx (Neal Orman) | |
2010-11-02 | SH-395 FIX fixes for linux and windows collada libraries | Nyx (Neal Orman) | |
updating windows collada libraries | |||
2010-11-02 | Reverting code for fixing non-uniform scale for mesh uploads as it breaks ↵ | JonathanLinden | |
rigged meshes. | |||
2010-11-01 | SH-395 FIX linux build on mesh-development is broken | Nyx (Neal Orman) | |
last package had the wrong version of the binary library packaged with it. I'm hoping this should fix our linux teamcity issues. | |||
2010-10-29 | Automated merge with https://hg.secondlife.com/mesh-development | Nyx (Neal Orman) | |
2010-10-29 | SH-395 FIX linux mesh-development teamcity build broken | Nyx (Neal Orman) | |
rebuilt colladadom yet again, and confirmed that we're depending on the correct version of pcre. | |||
2010-10-29 | SH-92 Fix for busted bounding boxes for mirrored meshes. | Dave Parks | |
2010-10-29 | SH-184 Don't render loading meshes as tetrahedrons. | Dave Parks | |
2010-10-29 | Fix for release build (misspelled llprimitive) | Dave Parks | |
2010-10-29 | merge | Dave Parks | |
2010-10-29 | SH-262 Fix for debug build on windows. | Dave Parks | |
2010-10-29 | Automated merge with https://hg.secondlife.com/mesh-development | Nyx (Neal Orman) | |
2010-10-29 | SH-395 FIX linux build broken for mesh-development | Nyx (Neal Orman) | |
Trying to rebuild colladadom against an old version of pcre so that the link step doesn't search for functions that don't exist. | |||
2010-10-29 | merge | Dave Parks | |
2010-10-29 | Fix for assert in pipeline on startup. | Dave Parks | |
2010-10-29 | Fix for sometimes missing the color value on last vertex of a face. | Dave Parks | |
2010-10-29 | Fix for bad normals on some prim faces. | Dave Parks | |
2010-10-29 | SH-395 FIX linux opensource mesh viewer is broken on teamcity | Nyx (Neal Orman) | |
Fixed the pcre autobuild scripts to include the resulting library files and put them in the correct place. I think this should fix the build. | |||
2010-10-28 | Automated merge with https://hg.secondlife.com/mesh-development | Nyx (Neal Orman) | |
2010-10-28 | SH-395 SH-396 WIP fix mac and linux builds for opensource mesh branch | Nyx (Neal Orman) | |
MAC: naming problem on collada library files (.dylib). updated install.xml to refer to the fixed package LINUX: PCRE was too out of date for our collada implementation. Created a new PCRE package and updated install.xml to match it. | |||
2010-10-28 | merge | Dave Parks | |
2010-10-28 | Fix for NAN getting copied for some color values (NAN is purple). | Dave Parks | |
2010-10-28 | Only force an update if a flexible object is visible. | Dave Parks | |
2010-10-28 | More aggressive management of FBOs. Allocate as few FBOs as possible, ↵ | Dave Parks | |
assert when FBOs are destroyed out of order. | |||
2010-10-28 | Fix for CTS-305 'Uploaded meshes have uniform scale' | JonathanLinden | |
2010-10-28 | Append logs of multivariant builds correctly. | Christian Goetze (CG) | |
2010-10-28 | SH-395 WIP fixing linux build in opensource mesh branch | Nyx (Neal Orman) | |
Reverting a previous cmake fix as we're not set up to use debug libraries on non-windows platforms. Also removing references to debug versions of tcmalloc to unstick the build. | |||
2010-10-28 | merge | prep | |
2010-10-28 | - Pelvis offsets are now preserved | prep | |
- Fix for CTS-261 | |||
2010-10-28 | SH-396 WIP fix mac opensource build for mesh viewer | Nyx Linden | |
Collada library file was being named incorrectly by autobuild, resulting in the build being unable to find the library even though it was downloaded. Updated the package, hopefully this will fix the linker error. | |||
2010-10-27 | SH-395 WIP fix linux opensource mesh teamcity build | Nyx (Neal Orman) | |
cmake wasn't configured to use the right directories on the viewer for debug libraries. Trying to update the config. | |||
2010-10-27 | Automated merge up from viewer-development | Loren Shih | |
2010-10-27 | pull from hg.lindenlab.com/viewer-mesh to mesh-development | Nyx (Neal Orman) | |
Note all future commits should happen in public mesh-development. Will ping internal devs to make sure they transition over. | |||
2010-10-27 | STORM-418 : merge with viewer-development | Merov Linden | |
2010-10-27 | STORM-224 : merge with viewer-development | Merov Linden | |
2010-10-27 | STORM-311 : merge with viewer-development | Merov Linden | |
2010-10-27 | STORM-95 : merge with viewer-development | Merov Linden | |
2010-10-26 | STORM-482; change to allow 1023 characters again in local chat. While fixing ↵ | Kent Quirk | |
this, I noticed that a change to XUI meant that many floaters had tried to set a limit on text length for line_editor components but it didn't take effect because the parameter name was wrong; I changed them to agree. | |||
2010-10-26 | STORM-418 : Suppress menu items Save to XML and Load from XML from the ↵ | Merov Linden | |
Develop > XUI menu | |||
2010-10-26 | merge | Dave Parks | |
2010-10-26 | Fix for bad binormals. | Dave Parks | |
2010-10-26 | Anti-alias edge map. | Dave Parks | |
2010-10-26 | Potential fix for crash in renderBloom. | Dave Parks | |
Reviewed by Seraph. | |||
2010-10-26 | STORM-454 : merge with viewer-development | Merov Linden | |
2010-10-26 | STORM-454 : Tweak the teleport_coordinate_z width to better align in world ↵ | Merov Linden | |
map UI |