Age | Commit message (Collapse) | Author |
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UI texture priority.
* Still need to only request smaller mip maps of icon textures
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Changed mTabs to hold LLSideTrayTab* so we don't have to dynamic_cast<> everywhere
Reviewed with Leyla.
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play override prim settings.
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selected by default in the \"Place Landmark In\" picklist
--HG--
branch : product-engine
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depending on item worn state
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https://svn.aws.productengine.com/secondlife/pe/stable-2 into P:\svn\viewer-2.0.0-3, respecting ancestry
* Bugs: EXT-1590 EXT-1694 EXT-1660 EXT-1646 EXT-1694 EXT-1316 EXT-1775 EXT-1798 EXT-1799 EXT-1117 EXT-1571 EXT-1572
* Dev: EXT-1757 EXT-991 EXT-1758 EXT-1770 EXT-1192 EXT-1613 EXT-1611 EXT-1256 EXT-1758 EXT-747
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svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/avatar-pipeline-14-seraph into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3
Bugs: EXT-1785 EXT-1818 EXT-1820 EXT-1845
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translation
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These textures are used during terrain rendering. Not having them also
breaks invisiprims in an interesting way.
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for testing purposes.
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removing name attribute stopped "Missing String" message
appearing - don't know why - asking around.
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Removed some dead code from LLSideTray
Next step is to merge all the tab art with overlay art and use button selected images to show a "pressed" state for all buttons.
Reviewed with Angela.
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Reviewed by Richard
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-actually deleted the file this time
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constructor, not reviewed
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Now building with llkdu can be skipped by specifying INSTALL_PROPRIETARY=OFF when configuring the build.
Reviewed by palmer
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Texture changes in appearance editor were not taking effect immediately. Changed texture setting code to refresh local bake of textures.
Code reviewed by Vir
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we're not implementing it as a feature yet.
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prevents buying land more than once per login session.
Made LLFloaterBuyLandUI destroy itself on close, which cleans up pending currency transactions.
Changed LLViewerParcelMgr::deleteBuyInfo() signature because I found it confusing.
Reviewed with Richard.
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Made an adjustment to ignore remove requests on items that don't exist, to avoid the extra messages to the server.
Also made a couple of adjustments to ensure removal of alpha masks and tattoos along with other wearable types.
Added these code points to the wiki page detailing what modifications need to be made when adding a new wearable type:
https://wiki.lindenlab.com/wiki/User:Vir#Adding_new_wearables
Code reviewed by Seraph.
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now we have first, middle, last tab art
reviewed by richard
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viewer_manifest.py has acquired new 'ln -s' commands to avoid duplicating
shared .dylib files between the main Second Life app bundle and the embedded
mac-updater and mac-crash-logger app bundles. Unfortunately, the second time I
ran with these new commands, they failed because the target already existed.
Added -f switch to make that case benign.
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It looks as though someone tried to reactivate the skip()ped test by replacing
"google.com" with "linux.org" and deleting the skip() call. Unfortunately the
edit went wrong: the instance of "google.com" in the skip() call was replaced,
and the line declaring hostStr = "google.com" was deleted. Removing the local
hostStr variable broke the compile. (Possible merge glitch?)
On the above assumption, I commented out the skip() call, reinstated the
hostStr declaration and replaced "google.com" with "linux.org" therein.
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an explicit include for LLViewerFetchedTexture because it's used for
a template specialization, and fixed LLLocalTextureObject constructor
to take a const LLUUID reference so locals can be passed.
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Added some missing licensing info.
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The fix deletes all LLEventPumps boost::signal objects prior to unloading any dlls.
reviewed by Nat.
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