Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-10-08 | Follow-up test fix | Andrey Lihatskiy | |
2024-10-08 | Use approximate equality for failing v3dmath test. | Nat Goodspeed | |
Modernize lltut.h. Allow both F32 and F64 for ensure_approximately_equals() etc. Use std::string_view instead of const char* for message string to allow passing std::string as well. Use stringize() instead of explicit std::stringstream idiom. | |||
2024-10-08 | Update GHA runner to macos-14 | Andrey Lihatskiy | |
due to the deprecation of macos-12 (actions/runner-images#10721) | |||
2024-10-08 | viewer#2818 Creating a link to an empty notecard fails | Andrey Kleshchev | |
AIS 'Cannot link to items with a NULL asset_id.' | |||
2024-10-08 | Merge branch 'develop' into maxim/lua-nearby-avatars | Maxim Nikolenko | |
2024-10-08 | Lua api to get avatar screen position | Mnikolenko Productengine | |
2024-10-07 | Merge pull request #2820 from secondlife/leviathan/restore-JoystickAxis | Andrew Meadows | |
restore old JoystickAxis name convention | |||
2024-10-07 | restore old JoystickAxis name convention | leviathan | |
2024-10-07 | #2542 Buoyant Nametags (hide the name tag for deep underwater avatar) | Alexander Gavriliuk | |
2024-10-05 | Merge pull request #2817 from Ansariel/develop-gamecontrol-prefs | Andrew Meadows | |
Fix issues with game control preferences | |||
2024-10-05 | Fix issues with game control preferences: | Ansariel | |
* Add missing names for controls to make content localizable * Fix labels for controls that are obviously wrong/make no sense | |||
2024-10-05 | viewer#2443 voice dot indicator should be visible by default | Maxim Nikolenko | |
2024-10-05 | viewer#2741 Sligtly better logging for a crash | Andrey Kleshchev | |
2024-10-05 | Follow up for 39eb250 (#2815) | Ansariel Hiller | |
2024-10-05 | More cleanup of LLMath and the color classes in particular (#2810) | Ansariel Hiller | |
2024-10-04 | Fix mac link error using GL 4.3 functions (#2813) | Brad Linden | |
2024-10-04 | cherry pick secondlife/viewer#912 BugSplat Crash 1412267: nvoglv64+0xadcd00 ↵ | Brad Linden | |
(#2785) * secondlife/viewer#912 BugSplat Crash 1412267: nvoglv64+0xadcd00 * fix cherry-pick merge breakage. * Fix signed/unsigned error --------- Co-authored-by: Alexander Gavriliuk <alexandrgproductengine@lindenlab.com> | |||
2024-10-04 | Merge pull request #2771 from secondlife/v-2472 | cosmic-linden | |
secondlife/viewer#2472: Debug tools for labeling textures | |||
2024-10-04 | Merge pull request #2809 from secondlife/rye/fixgha | Rye Mutt | |
Fix GHA build config error | |||
2024-10-04 | Fix GHA build config error | Rye | |
2024-10-04 | #2650 Add UI controls for debug settings: RenderTonemapMix RenderTonemapType ↵ | Brad Linden | |
(#2787) Co-authored-by: Maxim Nikolenko <maximnproductengine@lindenlab.com> | |||
2024-10-04 | Merge pull request #1934 from secondlife/leviathan/game-control | Andrew Meadows | |
Add GameControl behind feature-flag | |||
2024-10-04 | Merge remote-tracking branch 'origin/develop' into leviathan/game-control | Brad Linden | |
2024-10-04 | Make linux build failures not block other platforms. | Brad Linden | |
See "Example: Preventing a specific failing matrix job from failing a workflow run" https://docs.github.com/en/actions/writing-workflows/workflow-syntax-for-github-actions#example-preventing-a-specific-failing-matrix-job-from-failing-a-workflow-run | |||
2024-10-04 | viewer-private#300 Fix inconsistency of finding inventory id | Andrey Kleshchev | |
when picker was in a different mode | |||
2024-10-04 | viewer-private#300 Fix inconsistency with multiple textures | Andrey Kleshchev | |
2024-10-04 | remove trailing whitespace | Mnikolenko Productengine | |
2024-10-04 | Lua api to get info about nearby avatars and objects | Mnikolenko Productengine | |
2024-10-04 | repair rebase: remove duplicate SDL initialization | Andrew Meadows | |
2024-10-03 | secondlife/viewer#2472: Also don't persist local file enumeration beyond ↵ | Cosmic Linden | |
next session | |||
2024-10-03 | secondlife/viewer#2472: Feedback | Cosmic Linden | |
Disable if not supported for OpenGL version Minimize performance footguns Simplify for clause | |||
2024-10-03 | Merge pull request #2767 from secondlife/rye/linux | Rye Mutt | |
Restore Linux Release config builds | |||
2024-10-03 | Unify linux Release and ReleaseOS back to Unix Makefiles cmake generator | Rye | |
2024-10-03 | Update openal-soft package with linux pipewire support | Rye Cogtail | |
2024-10-03 | Default OpenAL audio backend on so all build configurations have audio | Rye Cogtail | |
2024-10-03 | Use cmake build command instead of devenv to reduce GHA build time | Rye Cogtail | |
2024-10-03 | Update havok packages and enable linux64 Release builds | Rye | |
2024-10-03 | #2408 The long covenant with emojis (crash fix) | Alexander Gavriliuk | |
2024-10-03 | fix GameControl save settings, fix linux build | Andrew Meadows | |
2024-10-03 | Merge pull request #2773 from RyeMutt/linux-ogl-fixes | Rye Mutt | |
Fix OpenGL init failure on SDL/Linux on certain combinations of mesa drivers | |||
2024-10-03 | Fix GL init on Linux/SDL on various combinations of GPU driver | Rye Cogtail | |
2024-10-03 | Fix AMD gpu detection under linux | Rye Cogtail | |
2024-10-03 | remove crashy LLSD ctor used by GameControl | leviathan | |
2024-10-03 | more correct application of GameControl prefs | leviathan | |
2024-10-03 | even more correct GameControl feature-flag switch | leviathan | |
2024-10-03 | more correct AgentUpdate transmission logic | leviathan | |
2024-10-03 | add enable_game_control checkbox to GameControl prefs | leviathan | |
2024-10-03 | put GameControl behind a feature flag | leviathan | |
2024-10-03 | Add GameControl UI for per device settings | Alexander Gavriliuk | |
2024-10-03 | more GameControl prefs UI | leviathan | |