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2024-10-08Lua api to get avatar screen positionMnikolenko Productengine
2024-10-07Merge pull request #2820 from secondlife/leviathan/restore-JoystickAxisAndrew Meadows
restore old JoystickAxis name convention
2024-10-07restore old JoystickAxis name conventionleviathan
2024-10-07#2542 Buoyant Nametags (hide the name tag for deep underwater avatar)Alexander Gavriliuk
2024-10-05Merge pull request #2817 from Ansariel/develop-gamecontrol-prefsAndrew Meadows
Fix issues with game control preferences
2024-10-05Fix issues with game control preferences:Ansariel
* Add missing names for controls to make content localizable * Fix labels for controls that are obviously wrong/make no sense
2024-10-05viewer#2443 voice dot indicator should be visible by defaultMaxim Nikolenko
2024-10-05viewer#2741 Sligtly better logging for a crashAndrey Kleshchev
2024-10-05 Follow up for 39eb250 (#2815)Ansariel Hiller
2024-10-05More cleanup of LLMath and the color classes in particular (#2810)Ansariel Hiller
2024-10-04Fix mac link error using GL 4.3 functions (#2813)Brad Linden
2024-10-04cherry pick secondlife/viewer#912 BugSplat Crash 1412267: nvoglv64+0xadcd00 ↵Brad Linden
(#2785) * secondlife/viewer#912 BugSplat Crash 1412267: nvoglv64+0xadcd00 * fix cherry-pick merge breakage. * Fix signed/unsigned error --------- Co-authored-by: Alexander Gavriliuk <alexandrgproductengine@lindenlab.com>
2024-10-04Merge pull request #2771 from secondlife/v-2472cosmic-linden
secondlife/viewer#2472: Debug tools for labeling textures
2024-10-04Merge pull request #2809 from secondlife/rye/fixghaRye Mutt
Fix GHA build config error
2024-10-04Fix GHA build config errorRye
2024-10-04#2650 Add UI controls for debug settings: RenderTonemapMix RenderTonemapType ↵Brad Linden
(#2787) Co-authored-by: Maxim Nikolenko <maximnproductengine@lindenlab.com>
2024-10-04Merge pull request #1934 from secondlife/leviathan/game-controlAndrew Meadows
Add GameControl behind feature-flag
2024-10-04Merge remote-tracking branch 'origin/develop' into leviathan/game-controlBrad Linden
2024-10-04Make linux build failures not block other platforms.Brad Linden
See "Example: Preventing a specific failing matrix job from failing a workflow run" https://docs.github.com/en/actions/writing-workflows/workflow-syntax-for-github-actions#example-preventing-a-specific-failing-matrix-job-from-failing-a-workflow-run
2024-10-04viewer-private#300 Fix inconsistency of finding inventory idAndrey Kleshchev
when picker was in a different mode
2024-10-04viewer-private#300 Fix inconsistency with multiple texturesAndrey Kleshchev
2024-10-04remove trailing whitespaceMnikolenko Productengine
2024-10-04Lua api to get info about nearby avatars and objectsMnikolenko Productengine
2024-10-04repair rebase: remove duplicate SDL initializationAndrew Meadows
2024-10-03secondlife/viewer#2472: Also don't persist local file enumeration beyond ↵Cosmic Linden
next session
2024-10-03secondlife/viewer#2472: FeedbackCosmic Linden
Disable if not supported for OpenGL version Minimize performance footguns Simplify for clause
2024-10-03Merge pull request #2767 from secondlife/rye/linuxRye Mutt
Restore Linux Release config builds
2024-10-03Unify linux Release and ReleaseOS back to Unix Makefiles cmake generatorRye
2024-10-03Update openal-soft package with linux pipewire supportRye Cogtail
2024-10-03Default OpenAL audio backend on so all build configurations have audioRye Cogtail
2024-10-03Use cmake build command instead of devenv to reduce GHA build timeRye Cogtail
2024-10-03Update havok packages and enable linux64 Release buildsRye
2024-10-03#2408 The long covenant with emojis (crash fix)Alexander Gavriliuk
2024-10-03fix GameControl save settings, fix linux buildAndrew Meadows
2024-10-03Merge pull request #2773 from RyeMutt/linux-ogl-fixesRye Mutt
Fix OpenGL init failure on SDL/Linux on certain combinations of mesa drivers
2024-10-03Fix GL init on Linux/SDL on various combinations of GPU driverRye Cogtail
2024-10-03Fix AMD gpu detection under linuxRye Cogtail
2024-10-03remove crashy LLSD ctor used by GameControlleviathan
2024-10-03more correct application of GameControl prefsleviathan
2024-10-03even more correct GameControl feature-flag switchleviathan
2024-10-03more correct AgentUpdate transmission logicleviathan
2024-10-03add enable_game_control checkbox to GameControl prefsleviathan
2024-10-03put GameControl behind a feature flagleviathan
2024-10-03Add GameControl UI for per device settingsAlexander Gavriliuk
2024-10-03more GameControl prefs UIleviathan
2024-10-03avatar_motion-->GameControl translation and flycamLeviathan Linden
2024-10-03add GameControl feature and SDL2 dependencyLeviathan Linden
2024-10-03Merge pull request #2772 from RyeMutt/fix-pink-flashRye Mutt
Fix pink flash when window is resized
2024-10-03Fix LLFlatListView::getRequiredRect not overriding base class warningRye Cogtail
2024-10-03Fix pink flash when window is resized introduced in ↵Rye Cogtail
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