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|  | 9400M/9600M | 
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|  | and repeats per meter control | 
|  | and repeats per meter control | 
|  | transform so we can store the environment intensity in the blue channel. | 
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|  | map alpha. | 
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|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
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|  | Written with and Reviewed By Graham | 
|  | Written with and Reviewed By Graham | 
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|  | isn't infuriating to the user. | 
|  | isn't infuriating to the user. | 
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|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
|  | the stats themselves | 
|  | from cubemap unbind | 
|  | alpha blend state and presence of multiple textures when editing at face level | 
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|  | approximation in light curves.  Fix fresnel math. | 
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