| Age | Commit message (Collapse) | Author |
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Process entire node hierarchy instead of only nodes with meshes.
GLTF transform tools often create intermediate transform nodes
without meshes that were being skipped, causing child meshes
to be omitted from import.
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now starts a teleport (#4211)
* Follow-up fix for bb9adf332950a6495a41aab8c6c4b2436f83f53e: Pressing enter while location spinners have focus now starts a teleport
* Fix some map controls vanishing if floater height is too small
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Allow self-hosted runners to operate independently
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Merge 2025.04 into develop
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GLTF Mesh Import: Post-release merge
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For now not touching normalizeVolumeFaces() to not brick dae upload
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Release/2025.04
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Fix null outfit gallery observer pointer
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adjust which webrtc tracks are enabled when the avatar crosses a region border
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Viewer 1865 for 2025.04
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Currently if there are multiple workflow runs queued and a runner is offline, the online runner will wait for the offline runner to either timeout or complete the job before moving to the next job.
This adjustment should allow the online runner/s to move onto new workflow runs regardless of what other runners are up to.
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