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|  | image even if there were no changes | 
|  | editing outfit | 
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|  | dumps the info about bone-affecting sliders to stdout | 
|  | independently of general Snapshot floater | 
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|  | why body size changed | 
|  | sea' and related issues. | 
|  | Skeleton, no longer crashes. | 
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|  | still defaults to false. | 
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|  | change coloring for show bones, to highlight joint positions and rigging | 
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|  | The CMake invocations are controlled by UNATTENDED -- these were not. Let
CMake do it if it must be done. | 
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|  | VSTool manipulates the SecondLife.sln solution file for the convenience of a
developer subsequently running Visual Studio interactively. But the cost of
having it sometimes break TeamCity automated builds is too high -- especially
since we never expect to run Visual Studio interactively on a TC build host.
Also remove the CMake UNATTENDED variable that controlled it. | 
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|  | to avoid breaking existing content. | 
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