Age | Commit message (Collapse) | Author |
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sl-19676 - Stats on updates and scene loading
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BUG-233797/233798 - fix blackout when u/w fog_density < 0
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SL-19644: De-virtualize pushBatch
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Rather than continuing to propagate try/catch (Closed)
(aka LLThreadSafeQueueInterrupt) constructs through the code base, make
WorkQueueBase::post() return bool indicating success (i.e. ! isClosed()).
This obviates postIfOpen(), which no one was using anyway.
In effect, postIfOpen() is renamed post(), bypassing the exception when
isClosed().
Review existing try/catch blocks of that sort, changing to test for post()
returning false.
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Fix exceptions during shutdown causing early program termination
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catching and returning false
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Bump still uses its own pushBumpBatch function - OK, works the same as
before.
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enable github actions mac nightly builds
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DRTVWR-559: Replace debugLoggingEnabled() function with LL_DEBUGS().
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view
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# Conflicts:
# indra/llcommon/tests/llsdserialize_test.cpp
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DRTVWR-559
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Newer C++ compilers have different semantics around LLSDArray's special copy
constructor, which was essential to proper LLSD nesting. In short, we can no
longer trust LLSDArray to behave correctly. Now that we have variadic
functions, get rid of LLSDArray and replace every reference with llsd::array().
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secondlife/brad/SL-19648-refcount-llgltfmaterial-thread-safety
Fix SL-19675 crash due to thread unsafe LLRefCount usage possibly related to SL-19648
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and cleaned up indentation
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you don't need it
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