summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2020-05-04Merge branch 'master' into DRTVWR-482Andrey Lihatskiy
2020-05-04Increment viewer version to 6.4.2Nat Goodspeed
following promotion of DRTVWR-500
2020-04-25SL-13123 CleanupAndrey Kleshchev
2020-04-24SL-13123 Bind shape matrix orientation warning is misbehavingAndrey Kleshchev
2020-04-24SL-307 Improvements to loggingAndrey Kleshchev
2020-04-24SL-307 Improvements to flashing colorAndrey Kleshchev
2020-04-24SL-13080 Mac build fixAndrey Kleshchev
2020-04-24SL-13080 Filter out default overridesAndrey Kleshchev
2020-04-23SL-13080 Changes for joint listings in mesh uploaderAndrey Kleshchev
2020-04-23SL-12678 Remove automatic retry of loginAndrey Kleshchev
2020-04-23SL-13074 FIXED [Mesh Uploader] "The texture is empty" error is displayed ↵Mnikolenko Productengine
after trying to upload the model with the texture from the non-English directory
2020-04-22SL-13077 remove floater specific variables from settings.xmlAndrey Kleshchev
2020-04-22SL-13078 Split LLModelPreview and LLFloaterModelPreview into separate filesAndrey Kleshchev
2020-04-22SL-13066 FIXED Model preview with is displayed when the ‘Upload Model’ ↵Mnikolenko Productengine
floater is minimized
2020-04-21SL-13081 Model is unnaturally greyAndrey Kleshchev
2020-04-21SL-13064 Artifacts on the preview with physicsAndrey Kleshchev
2020-04-21SL-10613 The Smooth parameter should be 0 by defaultMnikolenko Productengine
2020-04-21SL-13075 Fixed the uploaded model preview sizeAndrey Lihatskiy
2020-04-21Merge branch 'master' into DRTVWR-482Andrey Lihatskiy
# Conflicts: # indra/newview/app_settings/shaders/class1/objects/previewV.glsl # indra/newview/lldynamictexture.cpp # indra/newview/llfloatermodelpreview.cpp
2020-04-21AMD CPUs list updateAndrey Lihatskiy
2020-04-20Restored SL-12732 after merge conflictAndrey Kleshchev
2020-04-20SL-13040 Fixed crash at EnvironmentPersistAcrossLoginAndrey Kleshchev
2020-04-20Merge branch 'master' into DRTVWR-500Andrey Lihatskiy
# Conflicts: # indra/newview/pipeline.cpp
2020-04-20Increment viewer version to 6.4.1Nat Goodspeed
following promotion of DRTVWR-440
2020-04-17SL-13065 Fixed missing error and infinite cycle caused by too much loggingAndrey Kleshchev
2020-04-17SL-13062 Fixed Scaled-down 'Upload Model' floater having a frame at the bottomAndrey Kleshchev
The way legacy_header_height works is just wrong...
2020-04-17SL-13061 Fixed missing scroll handlingAndrey Kleshchev
2020-04-15SL-307 ImporterDebug is now logged into in-viewer logAndrey Kleshchev
2020-04-15SL-10642 LLModelPreview logging fixAndrey Lihatskiy
2020-04-14Merged in euclid-13019 (pull request #70)Dave Houlton
SL-13019, fix broken varying linkage on MacOS Approved-by: Michael Pohoreski
2020-04-14SL-13019, fix broken varying linkage on MacOSDave Houlton
2020-04-13SL-13029 Fixed load orderAndrey Kleshchev
2020-04-12SL-13029 Environment update was not applying properlyAndrey Kleshchev
2020-04-10Merged in euclid-12975 (pull request #65)Dave Houlton
SL-12975, unfix alpha and undo non-fix magic number of refracted portion of water Fresnel
2020-04-09SL-12975, unfix alpha and undo non-fix magic number of refracted portion of ↵Dave Houlton
water Fresnel
2020-04-07Merged in SL-10449 (pull request #63)Michael Pohoreski
SL-10449 Approved-by: Dave Houlton <euclid@lindenlab.com>
2020-04-07SL-10449: Put first shader error on new line for readabilityPtolemy
2020-04-07SL-10449: Add dumping of shader to log filePtolemy
2020-04-07SL-10449, add missing linkage variable, fix OSX & Intel deferred shaders compDave Houlton
2020-04-07SL-10449 Cleanup dumping shader without LOG spam on every line when it fails ↵Ptolemy
to compile/link
2020-04-07SL-10449 Fix off-by-one line numbers when dumping shader that failed to ↵Ptolemy
compile/link
2020-04-07SL-10449 Fix ALM on OSXPtolemy
2020-04-06Merged in DRTVWR-500 (pull request #60)Andrey Lihatskiy
SL-10993 Fixed Korean font on OSX Catalina Approved-by: Andrey Kleshchev
2020-04-06SL-10993 Fixed Korean font on OSX CatalinaAndrey Lihatskiy
2020-04-03Merged in euclid-11368 (pull request #58)Dave Houlton
SL-11368, fix missing water uniforms for low shader settings Approved-by: Michael Pohoreski
2020-04-03SL-11368, fix missing water uniforms for low shader settingsDave Houlton
2020-04-03Merged in SL-12852 (pull request #57)Michael Pohoreski
SL-12852 Cleanup for readability Approved-by: Dave Houlton <euclid@lindenlab.com>
2020-04-03SL-12852 Cleanup for readabilityPtolemy
2020-04-01Merged in eep-fix-falloff-edit (pull request #54)Rye Mutt
Fix light falloff being corrupted when editing value via build floater spinner Approved-by: Dave Houlton
2020-04-01Merged in eep-fix-light-color (pull request #53)Rye Mutt
Fix editing light color corrupting intensity and color values Approved-by: Dave Houlton