summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2020-03-31Merged in SL-12888 (pull request #55)Michael Pohoreski
SL-12888 Fix space alpha megaprim not using z-test Approved-by: Dave Houlton <euclid@lindenlab.com>
2020-03-31SL-379 Render selected joint yellow when Avatar tab is openAndrey Kleshchev
2020-03-30Update falloff fix with changes requested in review.Rye Mutt
2020-03-30SL-12888 Fix space alpha megaprim not using z-testPtolemy
2020-03-30SL-307 A separator to see where model loading logs ends and other state startsAndrey Kleshchev
2020-03-30Fix light falloff being corrupted when editing value via build floater spinnerRye Mutt
2020-03-30SL-379 Remake Overrides tab into AvatarAndrey Kleshchev
2020-03-30Fix editing light color corrupting intensity and color valuesRye Mutt
2020-03-30SL-379 Do not disable tabsAndrey Kleshchev
2020-03-27Merged in davep/DRTVWR-440 (pull request #52)Dave Parks
SL-12902 Better fix for light color values in color swatch not matching light color values inworld.
2020-03-27SL-12902 Better fix for light color values in color swatch not matching ↵Runitai Linden
light color values inworld.
2020-03-27SL-307 Implemented ability to specify color and changed flashing colorAndrey Kleshchev
2020-03-27DRTVWR-440, quick fix, add return value - needed for Mac buildDave Houlton
2020-03-27SL-12911 Add Debug setting EnvironmentPersistAcrossLoginAndrey Kleshchev
2020-03-27Removed obsolete and misleading variableAndrey Kleshchev
2020-03-26Merged in davep/DRTVWR-440 (pull request #48)Dave Parks
SL-12902 Fix for doing the technically correct but compatibility wrong thing WRT light color values.
2020-03-26SL-12902 Fix for doing the technically correct but compatibility wrong thing ↵Runitai Linden
WRT light color values.
2020-03-26Merged in euclid_gDebugGL_inf_loop (pull request #46)Dave Houlton
Fix infinite loop debug message when debugGL flag is enabled. Approved-by: Michael Pohoreski
2020-03-26DRTVWR-440, make enabling GLdebug flag slightly less infinite-loopyDave Houlton
2020-03-25Merged in davep/DRTVWR-440 (pull request #47)Dave Parks
Fix for class2/softenLightF.glsl not matching class1/softenLightF.glsl
2020-03-25Fix for class2/softenLightF.glsl not matching class1/softenLightF.glslRunitai Linden
2020-03-24Merged in davep/DRTVWR-440 (pull request #45)Dave Parks
Davep/DRTVWR-440
2020-03-24Merge cleanupRunitai Linden
2020-03-24Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into ↵Runitai Linden
davep/DRTVWR-440
2020-03-24Fix for bad fullbright shiny shininess values and inconsistency between ↵Runitai Linden
materialF and fullbrightShinyF
2020-03-20WIP - Make EEP match production.Runitai Linden
2020-03-19Merged in SL-11589 (pull request #44)Michael Pohoreski
SL-11589 Approved-by: Dave Houlton <euclid@lindenlab.com>
2020-03-19Merged in SL-12574_tweak_brightness (pull request #43)Michael Pohoreski
SL-12574 tweak brightness Approved-by: Dave Houlton <euclid@lindenlab.com>
2020-03-19SL-11589 Remove redundant setting vary_texcoord0, cleanup groupingPtolemy
2020-03-19SL-11589 Fix clouds drooping below horizonPtolemy
2020-03-18SL-12574 Cleanup unused final_attenPtolemy
2020-03-18SL-12574 Fix environmentMap being too dark on EEPPtolemy
2020-03-18SL-12574 Add note about duplicated procedurally generated sky texturePtolemy
2020-03-19Merged in euclid_SL-12865 (pull request #42)Dave Houlton
SL-12865, add bias to alpha mask values to avoid 8-bit acne Approved-by: Andrey Kleshchev Approved-by: Michael Pohoreski
2020-03-18SL-12865, add bias to alpha mask values to avoid 8-bit acneDave Houlton
2020-03-18Merged in DRTVTW-440_rel-merge_6.3.9 (pull request #41)Dave Houlton
Merge master (release 6.3.9) into DRTVWR-440
2020-03-18Merge master (v 6.3.9) into DRTVWR-440Dave Houlton
2020-03-18Merge branch 'master' into DRTVWR-482Andrey Lihatskiy
2020-03-18Merge branch 'master' into DRTVWR-500Andrey Lihatskiy
2020-03-18Increment viewer version to 6.3.9Nat Goodspeed
following promotion of DRTVWR-481
2020-03-17Merged in euclid_SL-10449 (pull request #40)Dave Houlton
SL-10449 remove soft gamma adjustment that breaks Mac GLSL compiler
2020-03-17SL-10449 remove soft gamma adjustment that breaks Mac GLSL compilerDave Houlton
2020-03-17Merged in SL-12574_tweak_brightness (pull request #39)Michael Pohoreski
SL-12574: Tweak sky cubemap to not be as dark to better match Windlight Approved-by: Dave Houlton <euclid@lindenlab.com>
2020-03-17SL-12858 Fixed bad mergeAndrey Kleshchev
2020-03-16SL-12574: Tweak sky cubemap to not be as dark to better match WindlightPtolemy
2020-03-16Merged in davep/DRTVWR-440 (pull request #38)Dave Parks
Add missing fullbrightAtmosTransportFrag stub.
2020-03-16Add missing fullbrightAtmosTransportFrag stub.Runitai Linden
2020-03-13Merged in davep/DRTVWR-440 (pull request #36)Dave Parks
SL-12005 Fix for projectors getting brighter when switching to single light shader.
2020-03-13SL-12005 Fix for projectors getting brighter when switching to single light ↵Runitai Linden
shader.
2020-03-13Merged in SL-12781 (pull request #32)Michael Pohoreski
SL-12781 Approved-by: Dave Houlton <euclid@lindenlab.com>