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2010-05-18AVP-72 FIXED Debug settings for gathering Welcome Island Rez time statisticsLoren Shih
Fixed memory leak. Prettied up formatting for debug readouts. Added more notifications for rez and cloud time.
2010-05-18mergeYuri Chebotarev
--HG-- branch : product-engine
2010-05-18ext-5600 partitial fix Add missing message to notification.xmlYuri Chebotarev
Reviwed by Mike Antipov at https://codereview.productengine.com/secondlife/r/400/ --HG-- branch : product-engine
2010-05-18ext-7106 FIX Always prevent tab switching while processing tab switch requestYuri Chebotarev
reviwed by Mike Antipov at https://codereview.productengine.com/secondlife/r/402/ --HG-- branch : product-engine
2010-05-18EXT-7112 fix Set map pos,bgnd and size in code to match mockupYuri Chebotarev
--HG-- branch : product-engine
2010-05-18EXT-7384 FIXED Aesthetic changes to debug textures floaterLoren Shih
Fixed missing closing XML tag.
2010-05-18automated mergeLoren Shih
2010-05-18Automated merge with ssh://hg.lindenlab.com/dessie/viewer-publicNyx (Neal Orman)
2010-05-18adding verbose logging around your own avatar rez time. Documents load timesNyx (Neal Orman)
for each component texture at each discard level, as well as baked texture upload times, and reports the timing of each texture to the console when your avatar sends out its appearance data to the server. Reviewed by Seraph, will be removed before release. -Nyx
2010-05-18automated mergeLoren Shih
2010-05-18EXT-7381 FIXED (Nothing happens after clicking on some verb buttons of 'My ↵Andrew Polunin
Inventory' side panel) - \"options_gear_btn\", \"trash_btn\" and \"add_btn\" now initialized using getChild of the main inventory panel (to avoid another break if the \"bottom_panel\"'s control class will be changed again from LLLayoutStack to something other, e. g. reverted back to LLPanel) - mTrashButton member was added (which corresponds to \"trash_btn\" control) to optimize performance a little: LLPanelMainInventory::updateListCommands() updates \"trash_btn\"'s enabled state, so to avoid searching using getChild() again and again, a separate member was created. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/401/ --HG-- branch : product-engine
2010-05-18EXT-7362 FIXED (World Map - make teleport button green)Andrew Polunin
Default value for button's attribute 'image_unselected' was overriden: image_unselected=\"PushButton_On\". Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/399/ --HG-- branch : product-engine
2010-05-18EXT-7365 FIXED Added alert toast panel to GLOBAL group of exclude list of ↵Alexei Arabadji
transient floater manager(the same as sidebar); reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/396/ --HG-- branch : product-engine
2010-05-18Merge from default branchMike Antipov
--HG-- branch : product-engine
2010-05-17automated mergeLoren Shih
2010-05-17EXT-7385 FIXED Show load and discard level for loading texturesLoren Shih
More debugging information is now shown for loading textures
2010-05-17EXT-7384 FIXED Aesthetic changes to debug textures floaterLoren Shih
Texture floater now scrolls appropriately.
2010-05-17updated preferences placement for display names optionLeyla Farazha
reviewed by James
2010-05-17MergeJames Cook
2010-05-17ND-46735 WIP JA linguisticEli Linden
2010-05-17DEV-50013 Display name for inbound voice callsJames Cook
(Last commit was actually for outbound). Reviewed with Leyla
2010-05-17DEV-50013 New documentation URL for display names changesJames Cook
2010-05-17inspector and friends list tooltip updatesLeyla Farazha
reviewed by James
2010-05-17DEV-50013 Display name for inbound voice callsJames Cook
2010-05-17DEV-50013 Rename "SLID" to "Username" at Product's requestJames Cook
2010-05-17EXT-7353 FIXED short cuts (links) to textures should show up in the texture ↵Loren Shih
picker Added flag for controlling whether links show up in filtered lists.
2010-05-17EXT-7158 ADDITIONAL FIX Optimization and implementation fixSergei Litovchuk
- Fixed issue with filter not applied to outfit newly added while filtering is active. - Optimization of refreshing outfit list when filter is applied - list is not refreshed on every list visibility change. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/394/ --HG-- branch : product-engine
2010-05-17EXT-7266 FIX change default icon id tofrom object icon to id that comes with ↵Yuri Chebotarev
message Reviwed by Igor Borovkov at https://codereview.productengine.com/secondlife/r/371/ --HG-- branch : product-engine
2010-05-17EXT-7045 FIX miss one more texture setup place.Yuri Chebotarev
Also remove redundant variable and do some refactoring. Reviwed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/391/ --HG-- branch : product-engine
2010-05-17EXT-6964 FIXED Added back the secondlife:///app/appearance SLapp handler.Lynx Linden
This was removed inadvertantly in change 1fc92fc19c98.
2010-05-17EXT-7199 FIXED (Enable dragging items from inventory view to current outfit ↵Andrew Polunin
in Outfit Editor) - HandleDragAndDrop() method was overridden in the LLPanelOutfitEdit class to handle drag and drop operations of the Clothing, Body Parts and Attachments. - In panel_outfit_edit.xml parameter allow_multi_select was set to true to allow multiple selections. - Added class LLCOFDragAndDropObserver to implement the drag and drop. - Class LLInventoryMoveFromWorldObserver renamed to LLInventoryAddItemByAssetObserver. Drag and drop reimplemented using functionality of the LLInventoryAddItemByAssetObserver. Reviewed by Neal Orman and Mike Antipov at https://codereview.productengine.com/secondlife/r/373/ --HG-- branch : product-engine
2010-05-17EXT-7363 FIXED Added missing conversion of SLURL parameters string to query ↵Alexei Arabadji
parameters map. reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/397/ --HG-- branch : product-engine
2010-05-17Merge from default branchVadim Savchuk
--HG-- branch : product-engine
2010-05-17Automated merge with https://hg.productengine.com/secondlife/viewer-trunk/Alexei Arabadji
--HG-- branch : product-engine
2010-05-17EXT-7085 FIXED Corrected visibility of "Moderator Options Separator"Alexei Arabadji
reviewed by Mike Antipov --HG-- branch : product-engine
2010-05-17mergeYuri Chebotarev
--HG-- branch : product-engine
2010-05-17EXT-7106 FIX Change from commit callback to validate callback, remove some ↵Yuri Chebotarev
cyclic tab panel switches. Problem was caused by incorrect use on Commit callback (which didn't actually prevent from tab switching) which leads to cyclic tab switching. Validate callback actually prevents tab switching. Reviwed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/385/ --HG-- branch : product-engine
2010-05-17Automated merge with https://hg.productengine.com/secondlife/viewer-trunk/Alexei Arabadji
--HG-- branch : product-engine
2010-05-17EXT-7085 FIXED Added check to avoid showing invisible menu items.Alexei Arabadji
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/388/ --HG-- branch : product-engine
2010-05-17EXT-7000 FIX "eat" TAB key while menu is activeYuri Chebotarev
Two problems: 1. AvatarList didn't hide popup menu when goes invisible. 2. (Real problem) MenuHolder View didn't process TAB key. Which leads to changing active ("focused") control. Which leads to the ability (for example) to switch tabs and hide popup menu parent view. --HG-- branch : product-engine
2010-05-17EXT-7051 FIX Add more server hardcoded strings to localization dict.Yuri Chebotarev
--HG-- branch : product-engine
2010-05-17EXT-6941 FIX setup global EditMenu handleYuri Chebotarev
setup global EditMenu handle when pressing mouse on FolderView. --HG-- branch : product-engine
2010-05-15EXT-7241 FIXED Changed all "Edit Appearance" links to "Change Outfit" and ↵Vadim Savchuk
pointed them to the My Outfits tab. Renamed the following menu items to "Change Outfit" and made them open My Outfits tab: - Avatar in-world context menu -> My Appearance. - Avatar inspector menu -> My Appearance. - Me -> My Appearance. To enable the Appearance SP switch to My outfits I cleaned up the logic of switching between my outfits <-> edit outfit <-> edit wearable panels. Also done the following cleanups and minor improvements: - Removed unused LLSidepanelAppearance::mEditBtn and mLookInfoType members. - Removed empty LLSidepanelAppearance::updateVerbs() method. - Made the "params" argument of LLSideTray::showPanel() and togglePanel() optional. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/389/ --HG-- branch : product-engine
2010-05-14EXT-7353 FIXED short cuts (links) to textures should show up in the texture ↵Loren Shih
picker Links in general will now show up for all filtered inventory views of their associated types.
2010-05-14EXT-7203 ADDITIONAL FIX Deleted autoresize of filter panel for proper ↵Paul Guslisty
scaling while resizing --HG-- branch : product-engine
2010-05-14EXT-4088 FIXED (INFRASTRUCTURE) Change LLFolderView::getSelectionList to ↵Loren Shih
return a selection Fixed issue where mCurrentSelectedList was being used before NULL check.
2010-05-14EXT-7104 WIP added 4 buttons to bottom tray, added "Show button" menu support.Mike Antipov
* Added 4 buttons with tooltips: ** Build - Shows/hides Build Tools ** Search - Shows/hides Search ** Map - Shows/hides World Map ** Mini-Map - Shows/hides Mini-Map * Made their width and minimal width the same as "Move" and "View" buttons (increased default total width of the bottom tray to make Layout Stack initialize its panels with default values from xml) * Added appropriate menu items in context menu to Show these buttons in the bottom tray (with functionality) * Set on click actions for this buttons. ("Build" temporary made disabled because default toggle registration is not enough for this floater.) Dev Notes: * Improved LLBottomTray::initResizeStateContainers to fill mObjectDefaultWidthMap using mStateProcessedObjectMap & mButtonsProcessOrder container * Improved LLBottomTray::canButtonBeShown to process variable number of buttons that can be hidden on resize QA Notes: Resize behavior with new buttons can already be tested. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/381/ --HG-- branch : product-engine
2010-05-14EXT-6994 FIXED Enabled context menu for expandable text control.Alexei Arabadji
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/387/ --HG-- branch : product-engine
2010-05-14Merge from default branchVadim Savchuk
--HG-- branch : product-engine
2010-05-14EXT-7221 FIXED Now the 'Get More >>' link exists exactly before the 'View ↵Andrew Polunin
All >>' link in the Gestures list - Added new setting GesturesMarketplaceURL in settings.xml to represent URL which points to the Gesture's Marketplace. - Added mGetMoreItemIndex instance variable (similar to mViewAllItemIndex which was already there). - Added mGetMoreItemIndex handling in the LLGestureComboList::onCommitGesture() (again, similar to mViewAllItemIndex). - Added new string in strings.xml with name GetMoreGestures to represent Gesture's list item. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/386/ --HG-- branch : product-engine