Age | Commit message (Collapse) | Author |
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selected item.
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same time, use a temp set.
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error in llaudioengine_fmodex.cpp
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notification will appear.
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menu for user that already is friend
Added check for getVisible() and getEnabled() before passing along handleMouseDown() and handleMouseUp() callbacks to other menu items in LLMenuItemSeparatorGL
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results in an IM message from '(Nobody)'. Solution: Fixed a problem in process_improved_im that would falsy use system messages while in DND mode as an IM from a user. Also made it so that while in DND mode, SystemMessages and message with a high or greater priority are shown to the user as toasts (before a notification chiclet would just appear without the toast).
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