Age | Commit message (Collapse) | Author |
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locale for Accept-Language header)
This fix is achieved by deploying and referring to a new version of the LLQtWebKit WebKit library
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EXT-7920 FIXED Start and stop buttons are not clickable
Start and stop buttons were outside the UI box containing them.
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See subtasks for complete lists of fixes. The preview gesture floater had some major issues and regressions.
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Superficial header file fixes.
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the Outfit Editor.
Trivial fix, not reviewed.
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branch : product-engine
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'My Outfit' tab.
Trivial change, not reviewed.
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branch : product-engine
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rating -" in group profile.
Requested by Eli and approved by Benjamin.
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branch : product-engine
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Fix descrition:
Show tooltip, for long-named items (title text size > text box size) when mouse over text box rectangle.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/576/
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branch : product-engine
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branch : product-engine
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after filter has been reset.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/603/
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branch : product-engine
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to be enabled when appropriate and work properly.
Work on "Take Off - Remove from Current Outfit" and "Wear - Add to Current Outfit" menu options:
- The menu items of the outfit context menu and the My Outfits gear menu are now disabled
when inappropriate instead of being hidden.
- The menu items get enabled/disabled depending on whether you can wear (take off) anything from the selected outfit.
(was: depending on whether you're wearing the outfit)
- Changed the way the options work: they now only operate on clothes and attachments.
"Add to COF" now only adds those body parts that are missing in COF;
"Remove from COF" doesn't touch body parts at all.
Without this change both "Add" and "Remove" options would be available simultaneously, because
any valid outfit contains body parts. I think that would be confusing.
And you don't expect you body parts to be replaced when doing "Add to COF'. (that's addition, not replacement)
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/585/
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branch : product-engine
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floater with blank information
EXT-7909 FIXED Cleanup llpreviewgesture #include files
Fixed an issue that was causing gesture asset loading to fail.
Also did header file cleanup.
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Fixed updating worn items indication.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/551/.
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branch : product-engine
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branch : product-engine
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reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/606/
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branch : product-engine
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Fix description:
Check getParentFloater result.
Note:
ColorsWatch have no parent Floater in EditWearable side-panel.
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branch : product-engine
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branch : product-engine
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branch : product-engine
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The SLE code makes any http://<host>/app, http://<host>/region,
or http://<host>/secondlife URL be treated as a SLurl rather than a
normal http URL. This seems to be overly general, and has bitten us
because http://secondlife.com/app is used as a redirect URL for server
release notes.
In the short-term, I've made an exception for hostnames that match
"secondlife.com", so that the server release notes work again.
In the long-term, we should assess whether treating any URL that starts
with a path of "app", "region", or "secondlife" should be treated as a
SLurl. What happens when google adds "http://www.google.com/app"?
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* Outfit is loading for the first time
* After user clicks:
** Item Context menu > Add
** Item Context menu > Replace
Known Issues:
1. For multi-wearable indicator will disappear after first item from the batch is worn.
Did not fix this to not affect the stability before 2.1 release.
2. To show loading indicator first time we have to notify subscribers of LLAgentWearables.
For now this is done from the deprecated LLAgentWearables::processAgentInitialWearablesUpdate
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/602/
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branch : product-engine
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branch : product-engine
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1 Made line editor width configurable for alert notifications.
2 Set line editor width to 300px.
reviwed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/605/
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branch : product-engine
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outfit is changing.
Implementation details:
* Added flag to LLAgentWearables to determining that outfit is changing. Synchronizing it with mLoadingStartedSignal and mLoadedSignal signals.
* Check this flag when there is no outfit set to show empty title when outfit is being changed.
* Also updated condition to disable "Wear" button when outfit is being changed.
Additional improvements:
* Removed reference to parent LLSidepanelAppearance from the LLPanelOutfitsInventory.
* Now LLSidepanelAppearance is subscribed to mLoadingStartedSignal and mLoadedSignal to update its loading indicator.
Known Issue:
* When new outfit is being worn its name is shown in title for a short moment (loading indicator is shown at this time). Then it is changed with an empty title and is shown when outfit is already worn.
If necessary it should be investigated and fixed in scope of another issue.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/593/
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branch : product-engine
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We now point directly to the wiki for Viewer release notes and we
include three digits in the version number. E.g.,
http://wiki.secondlife.com/wiki/Release_Notes/Second Life Beta Viewer/2.1.0
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reviewed by Mike Antipov, Loren Shih at https://codereview.productengine.com/secondlife/r/599/
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branch : product-engine
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reviewed by Leyla
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Removed "open" menu option, to be consistent with right-click options on inventory folders elsewhere.
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"Open" is added conditionally based on item type.
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problem with ordering in multi-wearables
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Fixed highlight and open item code to work for both categories and items (was previously only working for items).
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reviewed by richard
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reviewed by Richard
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