Age | Commit message (Collapse) | Author |
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Instead of compatibility mode, #defining BOOST_FILESYSTEM_VERSION to 2 only
gets you a compile error these days.
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On Windows, LLPrimitive.cmake named four Boost libraries with names ending in
the string 1_45. Now that we're trying to upgrade Boost to 1.52, those
suffixes are inappropriate. Fortunately the libraries in our current Boost
package do not have version-stamped names, so we hope this fix can survive
for several Boost upgrades to come.
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accidentally left some debug output on, turned it back off for merge to trunk
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change is made to an item in an agent's current outfit folder. SH-3339
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local update, minor readability tweaks
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LLUI::setupPaths() went away with DRTVWR-210.
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changed URL scheme whitelist. Reviewed by Callum.
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reference.
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HUD groups. clearRebuildGroups() is called during the teleport process. In the previous state, HUD objects were being incorrectly removed from the rebuild groups during the teleport process. This change will preserve HUD groups and should resolve this issue.
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version and no one knows why
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the sUpdateDelay value and simply updating all flexi-prims. This change most likely reduces frame rate.
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* Improve draw performance of scroll lists by only drawing what is visible
* Reduce frequency of expensive column width calculations
Fixes by Richard
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