Age | Commit message (Collapse) | Author |
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console
fixed some lltrace logic errors
more consistent syncing of timestamps of sample values in recording stack
selection of primary buffers was completely incorrect
assignment of recordings got wrong play state due to implicit
operator = defined in base class
fixed asset stats only working up to the first send
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on far corner of region when camera moves
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far corner of region when camera moves
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made notifications subsystem touch instancetracker<notificationchannel>
in constructor so that teardown order is preserved
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slow down on ATI on Mac
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far corner of region when camera moves
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pulled swap() out of ui time block
cleaned up internal lltrace dependencies, factored out common accumulator definitions
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removed LLTrace unit typedefs
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potential fix for bad times
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scene monitor output is cleaned up, no duplicate first frame, less scientific notation
periodic recording extension now works more cleanly
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renamed llstatic_assert_template to LL_BAD_TEMPLATE_INSTANTIATION
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https://bitbucket.org/lindenlab/viewer-development-materials
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moved collapsed flag to fast timer tree node
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bundle:d:\code\viewer-interesting+c:\users\richard\appdata\local\temp\thg.7jrj8n\https__bitbucket.org_lindenlab_viewer-interesting_jch9cd.hg
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removed implicit flushes on reads from recorders for better performance
made sure stack timers were updated on recorder deactivate
faster rendering and better ui for fast timer view
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invisible objects stay in memory.
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