Age | Commit message (Collapse) | Author |
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following promotion of DRTVWR-546
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before alpha masking (we don't actually support this and the vertex color alpha is sometimes zero when you think it ought not be).
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DRTVWR-546
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If there is no vcruntime140_1 in the build system, it is likely that file is not required for the viewer to run.
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access violation, 'this' was null
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# Conflicts:
# indra/newview/llappviewer.h
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following promotion of DRTVWR-550
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rendering.
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- Do not try initializing shaders if requirements are not met or if window does not exist
- Warn user before closing window. Situation is unexpected, there is chance of more issues, like a freeze or a crash on close()
- mHasMultitexture is a solid requirement, if it is not present, we won't be able to run
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into other types of textures
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meshes when calculating virtual size.
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meshes, batching be damned.
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lost in case of crash
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LLWord should persist till the end due to wide usage.
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Pausing clouds should not pause water
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updated
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# Conflicts:
# indra/llcommon/llsdutil.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/lldrawpoolalpha.cpp
# indra/newview/lldrawpoolwater.cpp
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following promotion of DRTVWR-540
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after copying texture from the object with texture with no transfer permission
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failure
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According to davep, the intent of Debug GL is to crash and in this it's doing it's job, but the rest of the fix that makes the state not persist is a good solution.
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