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2021-02-02Merged in DV525-merge-6.4.13 (pull request #459)Dave Houlton
DRTVWR-525, merge up to 6.4.13
2021-02-01DRTVWR-525 fix build error resulting from 6.4.13 mergeDave Houlton
2021-02-01Merge branch 'master' into DV525-merge-6.4.13Dave Houlton
2021-02-01Merged in SL-14706 (pull request #457)Michael Pohoreski
SL-14706 Merge Sovereign Engineer's fix for stars not centered around camera: Stars render around center of sim instead of center of camera. Approved-by: Dave Houlton
2021-02-01Merged in SL-14732 (pull request #456)Michael Pohoreski
SL-14732 Undefined behavior in class2 windlight cloud fragment shader Approved-by: Dave Houlton
2021-02-01Merged in SL-14731 (pull request #455)Michael Pohoreski
SL-14731: Fix sun gamma -- merge Sovereign Engineer's patch: Fix sun gamma space for accurate color reproduction of sun textures Approved-by: Dave Houlton
2021-02-01Increment viewer version to 6.4.13Nat Goodspeed
following promotion of DRTVWR-513
2021-01-29SL-14706 Merge Sovereign Engineer's fix for stars not centered around ↵Ptolemy
camera: Stars render around center of sim instead of center of camera.
2021-01-29SL-14732: Merge Sovereign Engineer's cloud patch: Fix writing outside ↵Ptolemy
outside of the bound fbo in forward render class2 cloud shader
2021-01-29SL-14731: Fix sun gamma -- merge Sovereign Engineer's patch: Fix sun gamma ↵Ptolemy
space for accurate color reproduction of sun textures
2021-01-29Merged in euclid-13490 (pull request #453)Dave Houlton
SL-13490 replace imperfect object-sized normals/tangents with constant length
2021-01-29Merged DRTVWR-525 into euclid-13490Dave Houlton
2021-01-29SL-13490 replace imperfect object-relative normals with constant lengthDave Houlton
2021-01-28Merged in euclid-13490 (pull request #450)Dave Houlton
SL-13490 fix debug normals under non-uniform scale Approved-by: Michael Pohoreski
2021-01-27SL-13490 fix debug normals under non-uniform scaleDave Houlton
2021-01-26Merged in SL-14705 (pull request #445)Michael Pohoreski
SL-14705: Merge Sovereign Engineer's fix for name tags showing in front with AMD GPUs: Fix GL_INVALID_OPERATION when copying stencil to default window framebuffer on AMD graphics on windows Approved-by: Dave Houlton
2021-01-25SL-14705 mergePtolemy
2021-01-25SL-14705: Cleanup U32 S32 castPtolemy
2021-01-25SL-14705: Fix merge conflictPtolemy
2021-01-25SL-14705: Merge Sovereign Engineer's fix for name tags showing in front with ↵Ptolemy
AMD GPUs: Fix GL_INVALID_OPERATION when copying stencil to default window framebuffer on AMD graphics on windows
2021-01-25Merged in SL-14707 (pull request #447)Michael Pohoreski
SL-14707: Merge Sovereign Engineer's fix for clouds: Clouds are unusually dim in EEP Approved-by: Dave Houlton
2021-01-22SL-14705: Cleanup U32 S32 castPtolemy
2021-01-22SL-14705: Update contributions.txtPtolemy
2021-01-22SL-14707: Merge Sovereign Engineer's fix for clouds: Clouds are unusually ↵Ptolemy
dim in EEP
2021-01-21SL-14705: Merge Sovereign Engineer's fix for name tags showing in front with ↵Ptolemy
AMD GPUs: Fix GL_INVALID_OPERATION when copying stencil to default window framebuffer on AMD graphics on windows
2021-01-21SL-14728 Im session without id should be closableAndrey Kleshchev
2021-01-21SL-14728 Added data validation into incoming call dialogAndrey Kleshchev
2021-01-19Merged in euclid-13629 (pull request #439)Dave Houlton
SL-13629, reconstruct rainbow lookup coord to reduce interior banding
2021-01-19SL-13629, reconstruct rainbow lookup coord to reduce interior bandingDave Houlton
2021-01-15SL-14283 Don't crash viewer, only show a notificationAndrey Kleshchev
2021-01-14SL-14283 When updater is missing, viewer fails to launch silentlyAndrey Kleshchev
2021-01-13Merged in euclid-13629 (pull request #433)Dave Houlton
SL-13629 Reverse rainbow color order
2021-01-13SL-13629 Modify texcoord to reverse rainbow color orderDave Houlton
2021-01-07Merged in SL-14035 (pull request #427)Michael Pohoreski
SL-14035/ BUG-229436 Specular reflection too bright when the camera is outside the light radius
2021-01-07SL-14035 revert incorrect removal of glarePtolemy
2021-01-06SL-14035: Don't use sRGB textures when not specifiedPtolemy
2021-01-06SL-14035: Incorporate patch from Sovereign Engineer to fix specular reflectionPtolemy
2021-01-06SL-11300 Camera distance to avatar in neighbouring region incorrectAndrey Kleshchev
2021-01-04SL-14347 Crash at ChoosePixelFormatAndrey Kleshchev
2021-01-04SL-14529 Replace dynamic_cast to LLAvatarJoint with static castsAndrey Kleshchev
Replaced couple (LLAvatarJoint*) for consistency
2020-12-09Revert "SL-12069 Issues with bakes-on-mesh and alpha modes"Andrey Kleshchev
This reverts commit afd734b5f4ba66204f80f7726aa5fec538fcf1e4. Fix will be updated and moved to DRTVWR-515.
2020-12-09SL-14497 Observers sometimes were notified with wrong flagsAndrey Kleshchev
2020-12-08SL-14497 Unblocking does not remove voice blockAndrey Kleshchev
2020-12-08SL-14493 Fixed missing display namesAndrey Kleshchev
Name lookup was not inited with capability properly
2020-12-07SL-14484 'Stop All' media button sometomes is not avaliable for videoAndrey Kleshchev
2020-12-07Revert "SL-14270 Crash accessing deleted 'parent' via callback from child"Andrey Kleshchev
There are random inventory's buildViewsTree crashes in branch with SL-14270 commit and there doesn't seem to be anything else inventory related that could have caused those. Reverting commits to see if it fixes crashes.
2020-12-03SL-14270 A bit of cleanup #3Andrey Kleshchev
Just in case and for clarity
2020-12-02SL-14422 Get rid of using namespace LLTraceMnikolenko Productengine
2020-12-02Updated LLCA to codeticket build 553112Andrey Lihatskiy
2020-11-30SL-14369 Get rid of static sSkeletonXMLTreeMnikolenko ProductEngine