Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-06-05 | SL-13084: Add references to other common files | Ptolemy | |
2020-06-05 | SL-13084: Move texture coords section to top in class2/windlight/cloudsV to ↵ | Ptolemy | |
match class1/deffered/cloudsV | |||
2020-06-05 | SL-13084: Fix inverted cloud scroll with ALM is off | Ptolemy | |
2020-06-05 | SL-13804: Fix clouds flipped along East/West axis to match texture preview ↵ | Ptolemy | |
Cloud Image and direction to match Cloud Scroll | |||
2020-06-05 | SL-13084: Fix clouds flipped along East/West axis to match texture preview ↵ | Ptolemy | |
Cloud Image and direction to match Cloud Scroll | |||
2020-06-05 | SL-13084: Add references to other common files | Ptolemy | |
2020-06-05 | SL-13084: Move texture coords section to top in class2/windlight/cloudsV to ↵ | Ptolemy | |
match class1/deffered/cloudsV | |||
2020-06-05 | SL-13084: Fix inverted cloud scroll with ALM is off | Ptolemy | |
2020-06-05 | SL-13390 Fix Openal Builds | Andrey Kleshchev | |
2020-06-04 | Merge branch 'SL-13084' of bitbucket.org:lindenlab/viewer into SL-13084 | Ptolemy | |
2020-06-04 | SL-13084: Fix clouds flipped along East/West axis to match texture preview ↵ | Ptolemy | |
Cloud Image and direction to match Cloud Scroll | |||
2020-06-04 | SL-13804: Fix clouds flipped along East/West axis to match texture preview ↵ | Ptolemy | |
Cloud Image and direction to match Cloud Scroll | |||
2020-06-03 | More post-merge cleanup | Andrey Lihatskiy | |
2020-06-03 | Post-merge buildfix | Andrey Lihatskiy | |
2020-06-02 | Pull in new version of Dullahan that has a (trivial) fix for SL-13139 chat ↵ | Callum Prentice | |
field on Youtube live is empty. | |||
2020-06-02 | Merge branch 'master' into DRTVWR-503-maint | Andrey Lihatskiy | |
# Conflicts: # indra/newview/CMakeLists.txt # indra/newview/viewer_manifest.py | |||
2020-06-02 | Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into DRTVWR-512 | Callum Prentice | |
2020-06-02 | DRTVWR-476: Merge branch 'master' of bitbucket.org:lindenlab/viewer into d476. | Nat Goodspeed | |
2020-06-02 | Merge branch 'master' into DRTVWR-501-maint | Andrey Lihatskiy | |
2020-06-02 | Increment viewer version to 6.4.4 | Nat Goodspeed | |
following promotion of DRTVWR-508 | |||
2020-05-29 | edit-me-to-trigger-new-build.txt edited online with Bitbucket | Dave Houlton | |
2020-05-28 | SL-13329 Misalligned checkboxes in inventory filters | Andrey Kleshchev | |
2020-05-28 | SL-12607 Bar color to blue | Andrey Kleshchev | |
2020-05-28 | DRTVWR-510 tweak clang-format config file for better vertical alignment ↵ | Dave Houlton | |
preservation | |||
2020-05-28 | SL-13340 Restored status display for login | Andrey Kleshchev | |
2020-05-28 | SL-12665 Readjusted all logos | Andrey Kleshchev | |
2020-05-28 | SL-12664 readjusted logo #2 | Andrey Kleshchev | |
2020-05-28 | SL-12664 readjusted logo | Andrey Kleshchev | |
2020-05-28 | SL-12607 Reverted to original logos | Andrey Kleshchev | |
2020-05-27 | SL-13329 Misalligned checkboxes in inventory filters | Andrey Kleshchev | |
2020-05-27 | DRTVWR-476: LLMainThreadTask cross-thread test hangs. Skip. | Nat Goodspeed | |
2020-05-27 | DRTVWR-476, VOICE-88, SL-13025: Use a new port every SLVoice launch. | Nat Goodspeed | |
The observed failure is that SLVoice, on relaunch, produces an error that bind() returned EADDRINUSE and terminates. Using a different port every time we relaunch avoids that collision. | |||
2020-05-27 | DRTVWR-476: Add "Socket" debug log output for socket operations. | Nat Goodspeed | |
Enable the body of the existing ll_debug_socket() function (on Mac as well as Linux), but using tag "Socket" so you can turn on its log messages without emitting *all* debug messages. | |||
2020-05-27 | DRTVWR-476: Make LLVivoxVoiceClient::logoutOfVivox() wait for logout. | Nat Goodspeed | |
It can happen that we arrive at logoutOfVivox() with some other message queued on the LLEventMailDrop in question. If logoutOfVivox() assumes that other message is logout and exits, then subsequent code gets confused. Introduce a loop to wait (with the existing timeout) for the real logout message. | |||
2020-05-27 | SL-13148 Implemented wheel support for inworld media | Andrey Kleshchev | |
2020-05-22 | Fix (has a TOOD) for SL-13203: Parcel media auto-play works when turned off | Callum Prentice | |
2020-05-22 | Merged in euclid-SL13163 (pull request #119) | Dave Houlton | |
SL-13163 - Fix (revert) EEP specular contribution calculation for deferred | |||
2020-05-22 | Pull in a new version of Dullahan that was built using the first version of ↵ | Callum Prentice | |
CEF built entirely in TeamCity on all platform | |||
2020-05-21 | SL-13163 - Fix (revert) EEP specular contribution calculation for deferred | Dave Houlton | |
2020-05-21 | Investigating a fix/abatement for SL-13095 Windows Defender Firewall for ↵ | Callum Prentice | |
dullahan_host.exe pops up late in the session - not clear this will remove the popup but it might and it will hopefully have our publisher info on it vs 'Unknown' | |||
2020-05-21 | DRTVWR-476: Update to bugsplat build 542667 | Nat Goodspeed | |
2020-05-21 | DRTVWR-476: Support older compilers with LockMessageReader. | Nat Goodspeed | |
2020-05-20 | Fix for SL-13125 Update MediaRollOff values for greater range and less ↵ | Callum Prentice | |
attenuation | |||
2020-05-20 | Merged in euclid-show-color (pull request #117) | Dave Houlton | |
DRTVWR-510: Fix coord error in 'Show Color Under Cursor' | |||
2020-05-20 | Merge branch 'master' into DRTVWR-512 | Callum Prentice | |
2020-05-20 | DRTVWR-510: Fix coord error in 'Show Color Under Cursor' | Dave Houlton | |
2020-05-20 | Remove last occurence of DIRECTX_INCLUDE_DIR. | Nicky Dasmijn | |
2020-05-20 | Remove more traces of find_library to search for DirectX and instead | Nicky Dasmijn | |
rely on the SDK setup. Remove old dinput8 import library as it is not needed | |||
2020-05-20 | Add entries for llphysicsextensions_tpv to autobuild.xml | Nicky Dasmijn | |
2020-05-20 | Remove DirectX.cmake. With recent SDKs (dating back to at least VS 2013 | Nicky Dasmijn | |
and the 8.1 SDK) DirectX is included in the SDK and does not need any special detection logic. |