Age | Commit message (Collapse) | Author |
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Since we could use the dynamic versioning from the configuration phase
of CMake, the inclusion is put in BuildVersion.cmake.
Other CPACK variables are usually static so can be set when running
cmake.
CPack somehow doesn't pick up the DESTINATION values in ViewerInstall
(slplugin & libvlc too) from UnixInstall, so they're they're partially
hardcoded again there.
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When cross-compiling, the host's /usr/local/include would be unsafely
included before. The problem with this was that it leaked other host
library headers unexpectedly, like Boost. The target compilation caught
some function from the host headers which of a newer version, and then
when trying to link to the target libraries, the function wasn't
available yet in the older version.
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In llstartup, it says if the audio engine hasn't set up its own
preferred handler for streaming audio, then the generic streaming audio
implementation which uses media plugins will be used.
The comparison is with NULL, so it's safe to return NULL (but probably
not nullptr).
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source for viewer 6.6.14.581101
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# Conflicts:
# indra/newview/app_settings/settings.xml
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorymodel.cpp
# indra/newview/llinventoryobserver.cpp
# indra/newview/llinventoryobserver.h
# indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
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following promotion of DRTVWR-582
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Only found out after using CMake 3.26 for Darwin.
It wasn't an error when using CMake 3.24.
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Useful when cross compiling.
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Probably shouldn't happen since we do not allow logins without caps, but
to be sure added validation.
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since it doesn't seem to have any effect, and it would only get in
the way on other Darwin platforms.
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HiDPI support & multi threaded OpenGL haven't been used since we
switched to SDL2 on Darwin, and so far there hasn't been any sign
that things aren't working any more significantly.
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So it won't get in the way for other platforms that have no DBus.
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The alt mouse click to cam is broken for now on macOS,
but this is the path we've chosen.
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It's the one that plays along with SDL.
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This reverts commit 8356386f6674cf7f1e25bcd49f3266868cd5dc7d.
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To make multiple parallel features possible
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thumbnail copy&paste only allows square textures and wasn't allowing
none square ones despite those already being used as thumbnails
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And fixed some typos
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I don't know why SDL2 isn't defining the macro by default when it's been
compiled and installed on an Arm environment, that it has to be manually
defined. I may be missing something here..
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on Arm systems.
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It's an error according to GCC when defined but not used.
It could, and probably should, still be used anyway, just not the SDL
version.
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On SDL2, there are no more x11.lock_func or x11.unlock_func, so the
camming is too sensitive, and alt tab is overridden too when it
shouldn't be. It's better than nothing at all for now. This feature
should be re-perfected later.
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This reverts commit d883a11567252d9a0baff653bb16c38817a7c21c.
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Both keycodes and scancodes are now 32 bits, so the key type is
lengthened from U16 to U32.
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start(folder.first) ignored fetch request due to folder having version
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Previously was bounced to login screen on error only,
now should be bounced back if failed too many times as well
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- Don't Warn about unknown cof version, it's expected during fetch, Info is enough
- Fix 'unexpected attachments' due to unknown cof, also should fix viewer trying to create a link before cof is ready
- Fix 'accounting' warnings when getting item updates for unfetched folders (Note: viewer doesn't know folders version, if fetch is already in progress we might get an old version)
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Is supposed to set version and descendant info in parseCategory
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