Age | Commit message (Collapse) | Author |
|
|
|
featurettes gltf dev merge
|
|
Make LLLeap iterate over child stdout while read data is pending
|
|
instead of using mutual recursion to exhaust the read buffer.
|
|
|
|
project/gltf_development
|
|
Co-authored-by: Dave Parks <davep@lindenlab.com>
|
|
|
|
Update tinyexr package to package based on secondlife/3p-tinyexr.
|
|
|
|
project/gltf_development
|
|
project/gltf_development
|
|
|
|
secondlife/1614-pbr-materials-exhibit-striationmoiré-patterns-in-specular-highlights
1614 pbr materials exhibit striationmoiré patterns in specular highlights
|
|
|
|
|
|
|
|
|
|
|
|
"possible loss of precision" warnings
|
|
|
|
#1597 Fix for some GLTF transforms not loading properly.
|
|
Also incidental fix for unreachable code error.
|
|
|
|
|
|
|
|
* Migrate GLTF scene rendering to its own shaders
* Add support for ambient occlusion map separate from metallic roughness map (or absent)
* Use UBO's for GLTF joints
* Better error handling of downloading GLTF assets
|
|
|
|
Start trimming trailing whitespace, but limit the blast radius to a
handful of file types.
|
|
Ambiance and Near Clip fields for a Mirror probe should be grayed out for Mirror (Everything)
|
|
This reverts commit f5a7c22cea16b51db12360436ce64c2433a5aa5f to fix
viewer#1568.
|
|
|
|
#1494 Fix for mirror updates getting "stuck" on some faces.
|
|
secondlife/viewer#1531: Attempt to fix PBR terrain fragment shader
|
|
|
|
* #1535 Image loading/saving support in boost::json driven GLTF parser
* #1536 GLB Support in boost::json drvien GLTF parser
|
|
|
|
According to bugsplat data drawablep is null
|
|
|
|
|
|
|
|
merge maint-a (including maint-x) into gltf_development
|
|
brad/merge-maint-a-to-dev
|
|
brad/merge-maint-a-to-dev
|
|
|
|
|
|
|
|
|
|
|
|
Adjust Copy3rdPartyLibs.cmake for Visual Studio 2022 17.10.0 and greater
|