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2024-09-21ColladaDOM depends on dynamic Boost 1.81 on macOSErik Kundiman
so we don't need the boost package or the -no_static variant of boost181 any more.
2024-09-21Remove remaining XMLRPC-EPI dependenciesErik Kundiman
2024-09-19remove dead code in build.shBrad Linden
2024-09-19Merge pull request #2610 from secondlife/frame-profile-jsonnat-goodspeed
Make Develop->Render Tests->Frame Profile dump JSON to a file too.
2024-09-19viewer#2608 Crash at LLSnapshotLivePreview::getFormattedImageAndrey Kleshchev
2024-09-19Don't keep updating snapshot preview when the floater is closedMaxim Nikolenko
2024-09-19trailing spaces from other branchesNat Goodspeed
2024-09-19Merge branch 'develop' into frame-profile-jsonNat Goodspeed
2024-09-19Reapply commit f4b6563 -- cherry-picking lost parts of it?!Nat Goodspeed
2024-09-19Expose LLVector4a in LLRenderAndrey Kleshchev
Avoid using a bunch of allocators. Make sure we use LLVector4a's SSE logic instead of LLVector3's. Some minor optimizations.
2024-09-19LL's WebRTC breaks CEF on Ubuntu too, so use CM'sErik Kundiman
Now that it's only Debian and macOS x86-64 that are left safe to use LL's WebRTC build, the logic is reversed.
2024-09-18add some more whitespace commits to .git-blame-ignore-revsBrad Linden
2024-09-18Merge pull request #2602 from secondlife/roxie/webrtc-2601Roxanne Skelly
2024-09-18Avoid LL_ERRS when wgl_ARB_pixel_format is not supported (#2606)Brad Linden
secondlife/viewer#2599
2024-09-18Turn off sLogInSignal to avoid crashing. (#2607)Brad Linden
fixes secondlife/viewer#2566
2024-09-19Fix possible dereferencing of nullptr in llglsandbox.cpp (#2597)Ansariel Hiller
2024-09-19Fix copy&paste error in llfloaterimagepreview.cpp (#2596)Ansariel Hiller
2024-09-18Fix crash in LLImProcessing when message comes in before region is fully ↵Brad Linden
init (#2604) secondlife/viewer#2603
2024-09-18Add hexdump.h with iostream manipulators to dump a byte range as hexNat Goodspeed
or to produce readable text from a mix of printing and nonprinting ASCII characters. (cherry picked from commit 01a59bab1a4b7c4645271a21cfaadc3735b6029c)
2024-09-18fix trailing whitespaceRoxie Linden
2024-09-18Add script to compare a Frame Profile JSON stats file vs. baseline.Nat Goodspeed
Extract `latest_file()` logic replicated in profile_pretty.py and profile_csv.py out to logsdir.py, and use for new profile_cmp.py. (cherry picked from commit 439cfc97a81f221daaf8ba13aa5daa87e8511047)
2024-09-18Ditch trailing space.Nat Goodspeed
2024-09-18Give our fsyspath an operator std::string() conversion method.Nat Goodspeed
This is redundant (but harmless) on a Posix system, but it fills a missing puzzle piece on Windows. The point of fsyspath is to be able to interchange freely between fsyspath and std::string. Existing fsyspath could be constructed and assigned from std::string, and we could explicitly call its string() method to get a std::string, but an implicit fsyspath-to-string conversion that worked on Posix would trip us up on Windows. Fix that. (cherry picked from commit fbeff6d8052d4b614a0a2c8ebaf35b45379ab578)
2024-09-18Introduce fsyspath subclass of std::filesystem::path.Nat Goodspeed
Our std::strings are UTF-8 encoded, so conversion from std::string to std::filesystem::path must use UTF-8 decoding. The native Windows std::filesystem::path constructor and assignment operator accepting std::string use "native narrow encoding," which mangles path strings containing UTF-8 encoded non-ASCII characters. fsyspath's std::string constructor and assignment operator explicitly engage std::filesystem::u8path() to handle encoding. u8path() is deprecated in C++20, but once we adapt fsyspath's conversion to C++20 conventions, consuming code need not be modified. (cherry picked from commit e399b02e3306a249cb161f07cac578d3f2617bab)
2024-09-18Merge pull request #2600 from secondlife/brad/1016-cherry-pickBrad Linden
cherry-pick viewer#1016 Incorrect behavior of Physics Shapes rendering
2024-09-18Fix for particles not loading textures (#2598)Dave Parks
Also fix assert while prepping GLTF assets
2024-09-18Merge remote-tracking branch 'origin/main' into developBrad Linden
2024-09-18Mute other / set volume level for other is not working.Roxie Linden
As part of the boost::json conversion, the json that mutes and sets peer gain was not being formed correctly. Also, tweaked the peer gain default.
2024-09-18added .git-blame-ignore for last commitBrad Linden
2024-09-18fix whitespaceBrad Linden
2024-09-18viewer#1016 Incorrect behavior of Physics Shapes renderingAndrey Kleshchev
2024-09-18Add LLFloaterAbout info (esp. GPU info) to Frame Profile stats dumpNat Goodspeed
With the About info added, `getProfileStatsContext()` need not redundantly add `"channel"`, `"version"` or `"region"`. Slightly improve the efficiency of `LlsdToJson()` and `LlsdFromJson()` by preallocating the known size of the source array or map. (Unfortunately the C++ `LLSD` class offers us no way to preallocate a map.) In `LLAppViewer::getViewerInfo()`, avoid immediate successive calls to `gAgent.getRegion()`. (cherry picked from commit f4b65638879c10c832b3bb8448f82001106ffd11)
2024-09-18Add script to convert frame profile JSON file to CSV.Nat Goodspeed
Also slightly refactor profile_pretty.py. (cherry picked from commit d60b1f92213ace6a8ab6a4a60cb01a43f45d3955)
2024-09-18Add a JSON frame profile stats file pretty-printer script.Nat Goodspeed
(cherry picked from commit ab3083819793a30911354670a7929b0d3f7c104c)
2024-09-18Give `LLGLSLShader::finishProfile()` a static default string param.Nat Goodspeed
`finishProfile()` is called at least once within a `__try` block. If we default its `report_name` parameter to a temporary `std::string`, that temporary must be destroyed when the stack is unwound, which `__try` forbids. (cherry picked from commit c6e6f44f50b4de391000c5b9f781a2f0a5024e76)
2024-09-18Make Develop->Render Tests->Frame Profile dump JSON to a file too.Nat Goodspeed
Make `LLGLSLShader::finishProfile()` accept a string pathname instead of a bool and, in addition to logging statistics to the viewer log, output statistics to that file as JSON. The calls that used to pass `emit_report=false` now pass `report_name=std::string()`. Make llviewerdisplay.cpp's `display()` function synthesize a profile filename in the viewer's logs directory, and pass that filename to `LLGLSLShader::finishProfile()`. (cherry picked from commit d5712689d36a1ee1af32242706901fde7229b08d)
2024-09-18#2408 The long covenant with emojis significantly slows down some operations ↵Alexander Gavriliuk
in the viewer
2024-09-18Remove quads rendering mode entirely (#2593)Ansariel Hiller
2024-09-18Tiny argument names correction (tittle -> title) (#2594)Pantera Północy
2024-09-18More quad to triangle coverageAndrey Kleshchev
Quads are deprecated
2024-09-18Convert image drawing logic from quads to trianglesAndrey Kleshchev
2024-09-18viewer#2565 Optimize LLFolderViewItem::draw()Andrey Kleshchev
2024-09-18Remove double autobuild dependency entriesErik Kundiman
Preferring DeltaFPS to maint-b.
2024-09-17#2590 Fix for horrible FPS on Intel Mac (#2591)Dave Parks
* Work around for GHA mac runners not playing nice with Tracy * Delay VBO deletion for a few frames * Enable multithreaded GL driver and multithreaded media textures on Apple silicon
2024-09-17Increment viewer version to 7.1.11Nat Goodspeed
following promotion of secondlife/viewer #2367: 2024.08 DeltaFPS
2024-09-17Mac pass (#2587)Dave Parks
2024-09-17Suppress mapBuffer warnings. (#2584)Dave Parks
2024-09-17Merge branch 'main' into 2024.08-DeltaFPSErik Kundiman
2024-09-17Revert to LL's OpenJPEG forkErik Kundiman
System 2.5.2 caused too much rainbow in DeltaFPS. For now, the OpenJPEG listed in autobuild.xml is 2.5.0. However, LL has recently got 2.5.2 too in their OpenJPEG fork repo, but we switch to that once it's the one listed in autobuild.xml. Reverting to the now maintained LL 3p-openjpeg should fix the texture thrashing problem https://megapahit.com/show_bug.cgi?id=1 starting from DeltaFPS.
2024-09-17Squeeze two more people into the teamErik Kundiman