Age | Commit message (Collapse) | Author |
|
|
|
secondlife/viewer-issues#72: Fix material preview making things disappear. General cleanup.
|
|
|
|
|
|
|
|
|
|
screen
|
|
|
|
So far 4 seems like a good balance for performance and quality. 2 is great for quality, with 6 or 8 being for higher performance. Also bring back the gaussian filter - may end up adding the FXAA filter though instead.
|
|
|
|
|
|
floater closed
|
|
LLViewerDynamicTexture::updateAllInstances
|
|
false if no render needed
|
|
Engage new viewer-build-util/which-branch with relnotes output.
|
|
|
|
|
|
Put whatever release notes we retrieve into the generated release page.
|
|
|
|
|
|
|
|
Fix RenderTerrainPBREnabled requiring restart and respect simulator feature PBRTerrainEnabled
|
|
respect simulator feature PBRTerrainEnabled
|
|
more inaccurate than usual alpha sorting (#781)
|
|
|
|
Release/gltf maint2
|
|
|
|
* secondlife/viewer#771: Put PBR material swatch behind feature flag
* secondlife/viewer#771: Make viewer respect PBRMaterialSwatchEnabled from SimulatorFeatures
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
will happen after AGC
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|