Age | Commit message (Collapse) | Author |
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characters and new line in text editor.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/786/.
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branch : product-engine
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and Trash folder options incorrect
Minor fix to previous checkin for this crash. This fixes the UI issue where you're seeing the context options for the previous folder you clicked when you click on trash/library.
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panel widgets
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--HG--
branch : product-engine
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from the Edit Outfit->Add More panel.
Reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/777/
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branch : product-engine
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Made redundant by EXT-2095
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reviewed by Callum
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annotation.
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when widget was removed from xml in 0b6a4c546d75.
This prevents a warning: 'WARNING: LLView::getChild: Making dummy class LLIconCtrl named "icon" in sys_well_item'.
Reviewed by Vadim Savchuk.
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branch : product-engine
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LLPanelPlace
Moved LLParcelHandler from now defunct llfloaterparcel.cpp to llpanelplaces.cpp
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branch : product-engine
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hide(close) LLPanelEditWearable "child" controls by calling "showWearable(mWearablePtr, FALSE);"
The problem was in LLPanelEditWearable "child" controls does not handle parent's setVisible() (for example - floater's).
--HG--
branch : product-engine
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highlighting.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/735/.
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branch : product-engine
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The default link label specified in widgets/expandable_text.xml didn't seem to be taken into account for translation.
So I moved the label to strings.xml to make sure it's localized.
Also I removed overridden textbox.label attribute values because VLT can't handle them.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/770/
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branch : product-engine
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get worn or taken off.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/772/
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branch : product-engine
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branch : product-engine
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selected in outfit editor) - 'Add More' panel multiple selection behavior
Implemented the following behavior: \"if multiple selection is made in the Add More panel then default marketplace home URL can be used\".
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/769/
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branch : product-engine
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notifications.xml to make it localizable.
Added "You died and have been teleported to your home location" string. It requires localization efforts.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/776/
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branch : product-engine
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--HG--
branch : product-engine
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LLPanelMediaSettingsPermissions::initValues() was referencing both XUI elements that don't exist and strings that don't appear in strings.xml.
Also fixed a number of elements in panel_media_settings_permissions.xml and floater_tools.xml that weren't graying out properly when non-editable items were selected, and some mixed up image attributes that made the media "gear" icon states look wrong.
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the text.
Due to some legacy issues, text boxes will not gray out on disable unless they have their text_readonly_color property in xui set to "LabelDisabledColor" (or some other color distinct from their text color).
Reviewed by Richard.
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Trivial fix to correct for wrong debug message printed out due to use of wrong timer.
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EXT-8445 Reduce baked texture timeout fro 120sec to 60sec default
Also did some minor infrastructure cleanup, added code comments, etc. There is now separate logic for determining how to handle update (versus upload) requests.
Also made a trivial change to llvoavatar to properly encapsulate mAppearanceAnimating.
Also reduced the baked texture timeout to 60s (in settings.xml)
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llviewertexture.cpp]
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violation of One Definition Rule.
reviewed by Moss.
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"Stand Up" on object.
Made only one of them enabled in the same time, didn't make disabled one invisible because it was decided so in EXT-8094.
- This bug is the result of EXT-8094 fix. Corrected logic of enabling "Sit here" and "Stand up" both in xml and code.
- Removed class LLObjectEnableSitOrStand because it's not needed anymore, and it's handleEvent() method duplicates is_object_sittable() function.
- Renamed Object.EnableSit to Object.EnableGearSit because its name is now used for enabling object menu sit, and this "simple" version is used only from object inspector's gear menu.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/761
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branch : product-engine
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logic for saveAs case. Some remaining UI issues will be filed separately. Reviewed by Nyx
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