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AgeCommit message (Collapse)Author
2011-05-30SH-1677 FIXED [REGRESSION] Bulk uploads do not adhere to default permissionsSeraph Linden
no idea how this ever worked before, as the code since 1.23 has been using the wrong keyword ("everyone_mask" instead of "new_everyone_mask"). I suspect something changed on the sim side?
2011-05-30Fix for classic clouds being busted.Dave Parks
2011-05-30unused variableDave Parks
2011-05-30mergeDave Parks
2011-05-30SH-1682 Full integration if indexed texture rendering to improve batch size.Dave Parks
2011-05-29SH-1682 indexd diffuse fragment shader for deferred renderingDave Parks
2011-05-29SH-1682 Work in progress on using texture indexes to improve batch size ↵Dave Parks
(wow, super fast so far)
2011-05-27Automated merge up from viewer-development into mesh-developmentSeraph Linden
2011-05-26mergeDave Parks
2011-05-26SH-1359 General octree tune-up -- increase maximum capacity of an octree ↵Dave Parks
node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call.
2011-05-26STORM-1283 - merge changes for VWR-25039, VWR-25044, VWR-25052, INTL-46Debi King (Dessie)
2011-05-26Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-05-25Make avatars use same shadow offset magic as prims.Dave Parks
2011-05-25Remove unused variable.Dave Parks
2011-05-25mergeDave Parks
2011-05-25SH-1603 Replace every occurrence of "WTF" with something more appropriate.Dave Parks
2011-05-25mergeDave Parks
2011-05-25SH-1527 Fix for black alpha objects with lighting and shadows enabled and no ↵Dave Parks
lights around.
2011-05-25SH-1644 Don't default avatar hardware skinning to off on all ATI cards.Dave Parks
2011-05-25SH-1537 Make mesh importer use physics shape for bounding hull (again).Dave Parks
2011-05-25mergeDave Parks
2011-05-25SH-469 Don't use depth buffers and multisample buffers where not absolutely ↵Dave Parks
needed -- make sample counts consistent between shaders and render targets.
2011-05-25Sh-1647: Accounting caps updateprep
2011-05-25merge STORM-1275Debi King (Dessie)
2011-05-25WIP INTL-46 partial traditional chinese translationeli_linden
2011-05-25FIX VWR-25052 en_xui_changeeli_linden
2011-05-25FIX VWR-25044eli_linden
2011-05-25FIX VWR-25039 en_xui_changeeli_linden
2011-05-25mergeDebi King (Dessie)
2011-05-25mergeprep
2011-05-25SH-1252 & SH-1253 accesor cleanupprep
2011-05-25SH-657 FIXED Preview normals inverted for mesh mirrored by negative scale ↵Loren Shih
transformation SH-810 FIXED Mesh uploader should enable Physics Analyze after "Use Level of Detail" is picked. Both changes together in this changeset.
2011-05-25automated merge mesh-development -> mesh-developmentLoren Shih
2011-05-25automated merge viewer-development -> mesh-developmentLoren Shih
2011-05-24Automated merge with http://hg.secondlife.com/mesh-developmentXiaohong Bao
2011-05-24fix forXiaohong Bao
SH-712:Asset error given on upload of duck.dae using High LOD for physics shape - Analyze seems to not complete; SH-889: Viewer crash when analyzing physics LOD; SH-890: Viewer crash on Exit after analyzing physics layer which never seems to complete
2011-05-24merged .hgtags back from viewer-releaseDebi King (Dessie)
2011-05-24merged .hgtagsDebi King (Dessie)
2011-05-24Added tag DRTVWR-46_2.6.3-release, 2.6.3-release for changeset 8f2da1701c81Debi King (Dessie)
2011-05-24Added tag DRTVWR-51_2.6.6-release, 2.6.6-release for changeset dac76a711da5Debi King (Dessie)
2011-05-24Added tag DRTVWR-54_2.6.8-release, 2.6.8-release for changeset be2000b946f8Debi King (Dessie)
2011-05-24mergeDave Parks
2011-05-24SH-469 GL_ARB_texture_multisample supportDave Parks
2011-05-24separating meshes from instancesBrad Payne (Vir Linden)
2011-05-24merge changes for STORM-1277Debi King (Dessie)
2011-05-24merge up to latest viewer-development with mesh changesDebi King (Dessie)
2011-05-23fix VWR-25036eli_linden
2011-05-23FIX VWR-25029eli_linden
2011-05-23FIX VWR-25028eli_linden
2011-05-23FIX VWR-25027eli_linden