Age | Commit message (Collapse) | Author |
|
|
|
A New Material created in Inventory should be immediately usable.
|
|
|
|
improvements can lead to perceived inventory loss due to cache corruption"
This reverts commit cf692c40b0b9f8d0d04cd10a02a84e3f697a2e99.
|
|
|
|
Changes do not appear to add anything sans mac's line ending which triggers coding policy protection and shouldn't be present in window's installer file.
|
|
|
|
Don't try to select something if we are waiting for an item
|
|
|
|
Merge ReleaseOS build into Maint U
|
|
items from
when folder was recreated into stock fodler
|
|
|
|
|
|
entry does not work
|
|
|
|
SL-17405 (Part 2): Fix viewer not requesting land impact when a non-root prim in a link set gets a GLTF material ID update
|
|
prim in a link set gets a GLTF material ID update
|
|
|
|
|
|
to resolve conflicts in installer_template.nsi
|
|
|
|
nearby (bad distance calculation)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Incidental instrumentation and decruft.
|
|
SL-5161 Hiding meshes that wait for skin data
|
|
|
|
|
|
|
|
|
|
|
|
|
|
transparent until LoD switch.
|
|
|
|
skin data
|
|
|
|
editing legacy skies.
|
|
|
|
|
|
|