Age | Commit message (Collapse) | Author |
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reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/581/
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branch : product-engine
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branch : product-engine
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- added a separate filter combobox for the list view containing lots of items, all types of wearables, separated clothing and bodyparts items
- comboboxes are linked to the appropriate view, only one is shown
- got rid of excluding links in the folder view
- minor refactoring
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/573/
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branch : product-engine
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/577/
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branch : product-engine
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Aslo add parameter to callback to prevent showing appearance panel when creating initial outfit - _sometimes_ this callback was called _after_ login was finished.
rewieved by Mike Antipov at https://codereview.productengine.com/secondlife/r/574/
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branch : product-engine
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branch : product-engine
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Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/572/
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reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/557/
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branch : product-engine
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Robustify the plugin a bunch more, and turn off a dodgy-and-unused visualization feature.
(transplanted from 43273f751dac21d53dba83a90d7f9e057865f789)
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mac/linux and potentially improve EXT-7032 behavior.
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according to requirements from ticket.
Arranged position of "back" buttons in sidetray via xml.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/562/
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branch : product-engine
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to use sEnableVBOs at moment vert buff is created" for EXT-7835. Will fix soon.
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similar to My Outfits view.
- Added common interface for My Outfits and Wearing tabs.
- Changed LLPanelOutfitsInventory to use common interface for My Outfits and Wearing tabs.
- Removed dependency on outfits side panel from inventory bridge context menus.
- Removed unused LLShowCreatedOutfit class from llagentwearables.cpp.
- Restored opening newly created outfit in My Outfits tab.
- Fixed worn items indication for Wearing tab items.
Revieved by Neal Orman at https://codereview.productengine.com/secondlife/r/604/.
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branch : product-engine
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reviewed by Mike Antipov by https://codereview.productengine.com/secondlife/r/637/
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branch : product-engine
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/634/
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branch : product-engine
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use it for "edit outfit" flatlist controls.
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/641/
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branch : product-engine
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branch : product-engine
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item when a gesture asset is loaded.
Reviewed by Loren Shih at https://codereview.productengine.com/secondlife/r/629/
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branch : product-engine
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branch : product-engine
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the Inventory is worn, "Wear..." menu items state is made consistent with "Wear" button.
* Empty string is replaced with "Changing outfits" while changing COF;
* Fixed title to show "No Outfit" after an outfit from the Inventory is worn;
* Fixed bug with visible indicator after an empty folder is DnD from the Inventory "Clothing"
* Updated context and Gear "Wear..." menu items to take into account "isCOFChangeInProgress" state in on_enable callbacks
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/625/
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branch : product-engine
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Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/578/
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branch : product-engine
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branch : product-engine
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Not a serious assert error, but added "default" folder type to get rid of it.
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on item should wear item
decision was to remove double click behavior
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item should wear item
decision was to remove double click behavior
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crafted by richard
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- Wearable list items filter now searches sub-string in whole item title including (worn) suffix.
- Removed (worn) indication from items which don't need it in Edit Outfit. Only worn items can be edited there.
- Added null pointer checks for inventory item member of LLPanelInventoryListItemBase class and its descendants.
Reviewed by Vadim Savchuk https://codereview.productengine.com/secondlife/r/551/.
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branch : product-engine
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"Second Life" are no longer considered "system messages"
Messages coming from objects named "Second Life" were mistaken for messages coming from system
under the name "Second Life".
It is impossible to distinguish using the from_id and from_name two cases:
- messages coming from system under the name "Second Life" but under the id of an object
- messages comding from object named "Second Life"
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/556/
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branch : product-engine
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Removed a redundant check disallowing removal of an outfit containing links to worn items.
So now we use the same condition as in the inventory panel.
Note that if an outfit that you're trying to remove contains originals of currently worn items, we still disallow removal.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/559/
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branch : product-engine
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