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AgeCommit message (Expand)Author
2022-07-07SL-17666 Allow Map sidebar UI to be hiddenMnikolenko Productengine
2022-07-06Merged in SL-17448 (pull request #1044)Sabrina Shanman
2022-07-06SL-17545 fix double-scheduling of calculationsAndrey Kleshchev
2022-07-05SL-17448: Also update the octree box if there is a position rebuildCosmic Linden
2022-07-04SL-17545 Recalculate lods when replacing high lod with something incompatibleAndrey Kleshchev
2022-07-04SL-17665 Add operation to create a subfolder from selected items in InventoryMnikolenko Productengine
2022-07-01SL-17448: Be more thorough about generating bounding boxes that don't affect ...Cosmic Linden
2022-07-01SL-17448: Fix LOD/octree update feedback loops causing LOD fluctuations.Cosmic Linden
2022-07-01SL-17493 Show total object count in object inventoryAndrey Kleshchev
2022-07-01SL-17510: Fix frequently updating meshes (ex: sculpties) causing expensive oc...Cosmic Linden
2022-06-30SL-17668 Add operation "show in inventory" on in-world avatar attachmentMnikolenko Productengine
2022-06-29Merge branch 'master' into DRTVWR-561-maint-OAndrey Lihatskiy
2022-06-29Increment viewer version to 6.6.2Nat Goodspeed
2022-06-25SL-17628 Added attachments can be moved past limitAndrey Kleshchev
2022-06-24SL-17436 Tools floater drops negative Z position for attachmentsAndrey Kleshchev
2022-06-21SL-17590 Telehub beacon sometimes renders blackAndrey Kleshchev
2022-06-17SL-17589 FIXED Camera does not zoom correctly when editing wearablesMnikolenko Productengine
2022-06-16SL-17562 FIXED Grid Options changes position upon reopening of Build WindowMnikolenko Productengine
2022-06-16SL-17475 Fix wrong remap buffer sizeAndrey Kleshchev
2022-06-15SL-17577 Allow setting Object for sale for L$0 from Object ProfileMnikolenko Productengine
2022-06-14SL-17475 Use a shadow indices buffer before simplificationAndrey Kleshchev
2022-06-14SL-17475 fix remap causing an assertAndrey Kleshchev
2022-06-11SL-17475 Remap models before simplificationAndrey Kleshchev
2022-06-08SL-17546 Fix 'release' configuration build testsAndrey Kleshchev
2022-06-07SL-17546 Do not launch updater for a non-interactible instanceAndrey Kleshchev
2022-06-03SL-17515 FIXED Extreme Mouse Sensitivity for Certain ActionsMnikolenko Productengine
2022-06-02SL-17505 Preview should be displaying rigged attachments onlyAndrey Kleshchev
2022-05-27DRTVWR-543 post-merge cleanupAndrey Lihatskiy
2022-05-27post-merge build fixAndrey Lihatskiy
2022-05-27Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2022-05-26Merge branch 'master' into DRTVWR-561-maint-OAndrey Lihatskiy
2022-05-25Increment viewer version to 6.6.1Nat Goodspeed
2022-05-19SL-17451 Fix for erroneous attempt to apply vertex color alpha to texture bef...Dave Parks
2022-05-18SL-17449 Fix for Alexa's hairDave Parks
2022-05-18SL-17417 Fix for incorrect reflection orientation on fullbright prims.Dave Parks
2022-05-17Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-05-17SL-17421 Fix for fullbright alpha mask shader ignoring vertex alphaDave Parks
2022-05-17SL-17415 Movement of scripted attached objects is no longer interpolated.Andrey Kleshchev
2022-05-16SL-17417 Fix for incorrect reflection orientation on some moving child prims.Dave Parks
2022-05-11SL-17356 Viewer changes for Premium Plus supportAndrey Lihatskiy
2022-05-10SL-17376 Do not fail build if vcruntime140_1 is missingAndrey Kleshchev
2022-05-09SL-17376 Fix viewer failing due to missing vcruntime140_1Andrey Kleshchev
2022-05-06SL-17375 Crash at LLViewerOctreeEntry::getSpatialExtents()Andrey Kleshchev
2022-05-06SL-17356 Viewer changes for Premium Plus supportAndrey Lihatskiy
2022-05-05SL-17244 Fix 'empty leaf' crashesAndrey Kleshchev
2022-05-04Merge branch master (D550) into DRTVWR-546Andrey Kleshchev
2022-05-04Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2022-05-04Merge branch 'master' into DRTVWR-561-maint-OAndrey Lihatskiy
2022-05-04Increment viewer version to 6.5.6Nat Goodspeed
2022-05-02SL-17321 Fix for some particle systems with custom blend functions not render...Dave Parks